Hey guys,
so Armada is a growing game and until Wave 2 unleashes all sorts of hell, it seems that will be playing in an environment that might allow skewed lists to thrive, at least in an imperial v rebel match-up
Currently, the Imperials seem like an incredibly specialized faction. Apart from the Gladiator 2, both of their capital ships have a single paltry die of anti-squadron (compared to the Rebel Neb Escort and Assault mkii A) and only a one of their ships has bomber (compared to the Rebel X/Y/B wings) not counting Vader's pseudo-bomber.
peeking at the Wave 2 rogues/villians w.e pack reveals that the firespray will soon be augmenting imps with 2 blue die bombers and that the Raider will be slotting in with two different colored anti-squadron dice, but until then we have an interesting set of limitations to work with
essentially, what I'm asking is how few squadrons do you speculate (difficult to see, the future is) rebs will be able to get away with?
Will the empire's lack of bombers apart from the specialized...bomber allow for rebel capital-ship skews to thrive? Will the awesomeness of the Victory force rebels to include squadrons regardless? Will Tie Fighters throw enough dice that the lack of bomber won't matter or will 2 anti-squadron dice blow too many apart?
Between the Mkii, the Salvation title, and beautiful little A-wings, I am interested to see anyone else thinks Rebs can run capital heavy ![]()