Has anyone thought of doing some massive game on the strategic level. With all battles being fought by miniatures, each planet being able to produce a specific number of credits, resources(diff metals, tibanna gas, crystals, etc.) in order to make different unit parts(guns, droids, armour, speeder, etc.) and to train units(minis).
I am planning on and already have a minor collection of Star Wars minis from WOTC to be used for ground battles. For space battles I am having trouble deciding on Armada or Starship Battles. Starship battles has more variety and is much cheaper which is good for different gov'ts off all timelines(obviously some factions wouldn't have access to their actual ships but I could use some of those). While armada is at a much higher quality level and way better rules it seems but is much more expensive(prob will be 10x more money for same num of ships) which will make it hard to build large fleets and has little variety.
I was thinking of doing starship battles for most factions, and when I do exclusively Galactic Civil War, I would use armada, but still unsure. I'm also trying to make up rules for such a complicated game, any advice would be great.