using the YT-1300
attack = 2
agility = 1
hull = 6
shields = 4
action bar = focus + target lock
options included in pack:
Title: Pirate = adds cannon and turret upgrade slot
Title: Smuggler = adds second modification slot
Title: Hunter = gains elite pilot slot (this can stack to 2)
Title: Hutt transport = adds 1 hull and 1 shields
Title: Outlaw tech = may use salvaged astromechs in place of crew slots
Cannon: tractor beam = attack 3, range 1-2, if hit, cancel all dice results but ship performs red 0 maneuver next activation phase instead of placing a dial
Modification: Fire power = increase primary weapon damage by 1
Modification: Maneuverability = add evade to action bar
Crew: Hutt = Any ship that can perform an attack on this ship, must attack this ship (Biggs)
Crew: Gunner Ace = at the end of the combat phase you may spend 1 focus token to perform another primary weapon attack
Crew: Assassin = Action: choose an enemy ship at range 1 with a crew upgrade card. roll 1 attack die. on a hit result discard this card to make your opponent discard one of his crew upgrade cards you choose.