"Mom, I ate Plasma and now the girls won't look at me."

By Zearoth Kilrathle, in Dark Heresy

CONGRATULATIONS!

Your antics have finally caught up to you and you've got that most wonderful result in the Energy Criticals Table!

Bet you didn't expect that! Oh boy, who could've foreseen that hive lad with the poor quality las pistol to roll that many righteous furies? It was just like grade school, zeroes and more zeroes until it zeroed in on your face. Well, you're in luck, you will have a brand new Fellowship stat now! And lesson learned, don't go to a shootout without a helmet to account for.

Roll 1d10.

A one? Joyous day! Your Fellowship is like that of a Carnosaur! You will make great buddies, a story about friendship, learning to overcome differences and much, much bloodshed of all those social butterflies.

You know, like the lowly Grox with ten times your Fel stat. That's because it's prey, people like you don't need to negotiate. You're the Fel 01 elite, and the world is yours for the taking.

No negotiation, from now on, the barrel of your gun will speak for you.

(because it is more social)

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How to deal with PCs with an abysmal Fellowship stat? Maybe they had a bad twist of fate involving a power weapon and their face. Maybe they are a Psychic Null who underwent a Cybernetic Resurrection for any number of causes and reasons, but the fact is that their Fellowship is in the gutter.

How do you roleplay that? How does the world react to your social shortcomings? What will you do now that your grandfather killed himself because you're so goddamn ugly?

Well Imho if you had the missfortune to have a fel score of 01. You would not only be f**k ugly but also have rather dissgusting habits too.

Also you would have the people skills of a turnip.

I would stand in the back of the group and drool a lot, and try not to draw attention to myself, unless the goal was to disgust everyone.

My only advice, is watch quite abit of Red Dwarf and take notes on how the character of Arnold Rimmer acts. Not all of his actions, but those that make him someone you'd never want to be around...... ever. That or everyone else you've ever watched in a movie or show involving a complete and total A-hole as a main character.

daispike said:

Also you would have the people skills of a turnip.

Nah, everyone knows turnips have Peer(Vegetables) and Good Reputation(Cooks). It could be way more useful than that player during social interactions.

Hehe, Fellowship 01. That's even lower than my Cybernetically resurrected, cyborg assassin I have (he has like 08 or 06 in Fel), and that guy's an emotionless, expressionless half-dead, stone cold killer with a disturbing voice. One would think that it would be hard to beat, but clearly someone did manage to be EVEN MORE obnoxious and disturbing. gran_risa.gif

I'd take some poetic liscence. People will still talk to him if they can't see his face, though his bubbling voice will put people at unease. think of how people interacted with the Ringwraiths in the Lord Of The Rings books, and you have some idea. Maybe he can wear a mask or wrap a scarf around his face or something.... enough to pass out in public, but the sight of his face should cause people outright fear, horror, and disgust.

Well... frankly, I would houserule the critical table instead of thinking about how to play "Charisma 01". While I am able to think of combination that would lead to such an utter lack of cabability in the social interaction department, a burned face lone would not help her.

Think of this one "side kick" of the main hero in "Land of the Dead" (if anyone knows the movie). He was ugly. Burn scars all over his face. So bad, at the opening a fellow zombie hunter was close to shot him for mistaking him for being a rotten one himself. And jep, he was ... "intellectually challenged" which did not helped his conversations skills along. But somehow, he was likeable!

House rule:
Instead of reducing the to (1 till 10), reduce the charisma by 1d10+3. This should help to simulate a sever burning.

If you do not want to change that rule and really want to roleplay that:
Seems that your face is gone and the remains are a molted mess. You do not have any facial expressions. You cant articulate yourself since the lips are mostly gone and much of your jaw muscles are fused, limiting your cabability of speaking. In addtion, you were never able to come to term with your situation which turns you into a man consumed by self loath, spite and utter hatred for the universe that was to cruel to you. And you do not even try to hide this.

I'd house rule it as well. Fellowship isn't just a measure of how physically attractive a person is, it's also how likeable, social and charismatic the PC is. Just because you've been horribly disfigured it doesn't mean you have to be a complete and unlikeable bastard that everybody hates.

At first glance, people might react badly to a horribly disfigured person (whether their impression is utter horror, or overpowering pity).

So rather than granting the person a permanent lowered fellowship I'd give the PC a trait calld "Disfiguring injury" which lower the Disposition of NPC's according to exactly how awful the injury or disfigurement looks. But this mainly concerns disposition with people the PC have just met. If the PC takes time and effort to come across as a friendly and likeable person, the Disfigurement trait would no longer apply to those particular NPC's.

And of course, a disfigurement doesn't have to be negative all the time. If you look like you've had your face melted off and have pieces of your bone cranium sticking out, then you'd have a lot easier time to Intimidate people. In contrast to the immaculate looking pretty boy/girl, who're a bit hard to take seriously when they try to be intimidating. gran_risa.gif

The only PC's where a permanent reduction of Fel would be appropriate is for Untouchables, simply because they have an unnatural sense of "wrongness" about them that even animals and infants can sense. It really doesn't matter how much time they spend polishing social skills or take care of their exterior looks, people will instinctively dislike them anyway.

Gregorius21778 said:

Well... frankly, I would houserule the critical table instead of thinking about how to play "Charisma 01". While I am able to think of combination that would lead to such an utter lack of cabability in the social interaction department, a burned face lone would not help her.

Think of this one "side kick" of the main hero in "Land of the Dead" (if anyone knows the movie). He was ugly. Burn scars all over his face. So bad, at the opening a fellow zombie hunter was close to shot him for mistaking him for being a rotten one himself. And jep, he was ... "intellectually challenged" which did not helped his conversations skills along. But somehow, he was likeable!

House rule:
Instead of reducing the to (1 till 10), reduce the charisma by 1d10+3. This should help to simulate a sever burning.

If you do not want to change that rule and really want to roleplay that:
Seems that your face is gone and the remains are a molted mess. You do not have any facial expressions. You cant articulate yourself since the lips are mostly gone and much of your jaw muscles are fused, limiting your cabability of speaking. In addtion, you were never able to come to term with your situation which turns you into a man consumed by self loath, spite and utter hatred for the universe that was to cruel to you. And you do not even try to hide this.

I remember that guy :) Can't remember his name, but he was a **** good shot :)

And there it is! Just looked at the minor mutations table and lo and behold I found an appropriate one:

Grotesque

The mutant is either badly deformed, scarred or bestial, marking it as accursed and impure, Fellowship Tests with "normals" are made at -20, but the mutant has +10 to Intimidate tests.

So a guy with his face melted off by a plasma shot could get the Grotesque minor mutation. I just love it when I find stuff in the rulebook that goes along with the way I think. gran_risa.gif

Varnias Tybalt said:

And there it is! Just looked at the minor mutations table and lo and behold I found an appropriate one:

Grotesque

The mutant is either badly deformed, scarred or bestial, marking it as accursed and impure, Fellowship Tests with "normals" are made at -20, but the mutant has +10 to Intimidate tests.

So a guy with his face melted off by a plasma shot could get the Grotesque minor mutation. I just love it when I find stuff in the rulebook that goes along with the way I think. gran_risa.gif

I second that.