So... my players are running this, and finally reached the mine entrance.
EV told them they had been attacked by pirates, and that the pirates had headed into the mine.
They elected to follow the pirates and rescue the miners.
They had two ideas.
Pirates.
Rogue Droids.
Fooled them hard! MUWAAHAHAH
However, it threw up an issue.... Ambushing people.
They arrived at the Way Station in the mine, Initiative was rolled, the miners had the last two slots, the players the first 4.
The miners were meant to be able to fire a shot as they entered, but as the Initiative system works, they would never be able to do anything until all the PCs were in the room.
How do you deal with situations like this?
(I had to break the rules as written to get the miners the warning shot... otherwise the players could have slaughtered the miners before they get a chance to do anything else - this break in the RAW didnt go down well with my players).
Suggestions?