Suggested FIX to the Stygium Particle Accelerator

By Barrel Rolln Red Baron, in X-Wing Rules Questions

This card reads;

When you either decloak or perform a cloak action, you may perform a free evade action.

The card SHOULD read;

When you either decloak and/or perform a cloak action, you then RECEIVE a free evade TOKEN.

the reason for this is a few things;

1) lore of the stygium crystal, that the crystal give off a shadowy glisten and has a negative shimmer. so when the TIE/Ph cloaks and is energizing those stygium crystals the ship will have a pulsing negative shimmer (cloaking shimmer) and the more that you preform the CLOAK/DECLOAK action the more charged up and pulsating the crystals become.

2) IN GAME; this card is pretty much a cheap push the limit for the phantom without stress or essentially this would be an X-wing with autothrusters(not possible but gives u an idea of what the ability is),

now to cloak/decloak with the bonus of a single evade action token seems a little broken and this is the main reason that people do not use the Stygium Particle Accelerator.

however if the Stygium Particle Accelerator used the corrected text above; you could get not just the one but 2x evade tokens (kinda like recon specialist but for evade tokens). this change would actually make this card a totally viable upgrade to attach to the phantom. this would not be over powered as there are PLENTY of pilots who steal/cancel/disregard/prevent the usage of these tokens.

What this would do for the TIE/Ph = this would allow the phantom to play a more "hit and always on the run" role as it would be not so cloaked and have some focus fire mitigation at an average of [2-agility + 2x Evade Tokens] while decloaked and [4-Agility 1x Evade Token] while cloaked. Tie Phantoms are already expensive and super frail when compared to Tycho-McNasty-Maneuvers and his Pilot Skill 8 or Mr. Wham Bam Corran Pilot Skill 8.

asking for, one or two words be changed on a potentially amazing card to give a low Pilot Skill TIE/Ph the ability to make even the best and most daring fly by the seat of their pants pilots in the outer rim, realize that the Imperial Phantom Machine alone is not one to miscalculate on their approach.

Edited by Barrel Rolln Red Baron

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(As for me, no to changing the text. It should be an action so that you can't get 2 evade tokens in 1 round - that would be too overpowered. Probably why they did it that way...)

Edited by Cptnhalfbeard

(As for me, no to changing the text. It should be an action so that you can't get 2 evade tokens in 1 round. Probably why they did it that way...)

It also means you don't get the evade if you're stressed when you decloak.

(As for me, no to changing the text. It should be an action so that you can't get 2 evade tokens in 1 round. Probably why they did it that way...)

It also means you don't get the evade if you're stressed when you decloak.

why would you get a stress for decloaking, as it is not an action.

(As for me, no to changing the text. It should be an action so that you can't get 2 evade tokens in 1 round. Probably why they did it that way...)

It also means you don't get the evade if you're stressed when you decloak.
why would you get a stress for decloaking, as it is not an action.

That's not what I said.

I said: When you decloak, if you're stressed, you do not get to perform the evade action from SPA.

Edited by Klutz

(As for me, no to changing the text. It should be an action so that you can't get 2 evade tokens in 1 round. Probably why they did it that way...)

It also means you don't get the evade if you're stressed when you decloak.

why would you get a stress for decloaking, as it is not an action.

IF you are stressed, you may still decloak.

IF you are stressed, decloaking with the Stygium won't allow you to get the Evade Action.

(As for me, no to changing the text. It should be an action so that you can't get 2 evade tokens in 1 round - that would be too overpowered. Probably why they did it that way...)

your reply seems a bit lackadaisically ignorant, ill let ya think about that one.

however why would 2x evade tokens be over powered? is 2x focus OP? no not at all just helps MITIGATE being focused down by 3 high level pilots all before you get one shot off. just like you cant drink a mirage, you wouldn't be able to shoot a phantom, easily at least.

(As for me, no to changing the text. It should be an action so that you can't get 2 evade tokens in 1 round. Probably why they did it that way...)

It also means you don't get the evade if you're stressed when you decloak.

why would you get a stress for decloaking, as it is not an action.

IF you are stressed, you may still decloak.

IF you are stressed, decloaking with the Stygium won't allow you to get the Evade Action.

Gotcha!

why would 2x evade tokens be over powered? is 2x focus OP? no not at all just helps MITIGATE being focused down by 3 high level pilots all before you get one shot off. just like you cant drink a mirage, you wouldn't be able to shoot a phantom, easily at least.

(As for me, no to changing the text. It should be an action so that you can't get 2 evade tokens in 1 round - that would be too overpowered. Probably why they did it that way...)

your reply seems a bit lackadaisically ignorant, ill let ya think about that one.

however why would 2x evade tokens be over powered? is 2x focus OP? no not at all just helps MITIGATE being focused down by 3 high level pilots all before you get one shot off. just like you cant drink a mirage, you wouldn't be able to shoot a phantom, easily at least.

Double evade tokens mean that, on top of my fairly good damage mitigation and amazing ability to dodge arcs, I'm going to simply "Nope" two damage every turn.

As a Phantom player, that means I'm going to grab a Gunner and FCS and go ham. In triplicate.

Moreover, in late-game, when we've both been reduced to around a third of our fleets, I will keep rotating between 4 agility + an Evade (Pretty danged hard to damage), and 4 attack + 2 evade (still pretty danged hard to damage).

My opponents fleet will die, chip by chip, but will be completely unable to finish me off.

Yes, it makes the phantom really powerful, and fun to play. However, the phantom is already both, and this strategy also completely removes the opponent's skill from the equation.

Your proposal removes an element of Counterplay, which makes the game less fun (see Turreted Primaries as another example).

your reply seems a bit lackadaisically ignorant, ill let ya think about that one.

Chill out, dude - just because someone disagrees with your opinion doesn't mean you need to get defensive and insult people. Check that attitude next time.

No my post was not ignorant. You just happen to disagree with it. You're entitled to your opinion but I'm also entitled to mine. There are VERY few ways in this game to get 2 evades on one ship. Think that's coincidental? No. Multiple evade tokens becomes really powerful. The reason 2 focus tokens isn't OP is because it is conditional. They are not guaranteed evades. If you roll no eyes they are worthless. And having 2 focus tokens against 1 Attack provides no additional help. But 2 evades would help against 1 attack. You can't judge the power of an ability in 1 specific instance. Yes, 2 focus is great against multiple attacks, but compare having 2 focus vs 2 evades against 1 attack (what if the game is down to wedge vs whisper, suddenly those 2 evades are way OP, wedge has to get 3 hits just for a CHANCE at hitting. That's ridiculously OP.).

Here I've thought the recent change to how decloaking works is a massive "fix" to the SPA.

Changing it from getting a free Evade Action to just giving a free Evade token isn't much of a fix although it can be a massive power up when double stacking Evade.

SPA is broken?

Did I miss a meeting?

SPA is broken?

Did I miss a meeting?

Some might say it is as in "broken so it doesn't work well enough to ever play."

There are two ends of broken. One end is such that something is unusable and the other is where it is almost a must have that disrupts all kinds of other things. In their own ways one might have said that both the named Phantoms and generic Advanced were broken ships although both have seen a 'fix' come their way.

Edited by StevenO

SPA is broken?

Did I miss a meeting?

Some might say it is as in "broken so it doesn't work well enough to ever play."

There are two ends of broken. One end is such that something is unusable and the other is where it is almost a must have that disrupts all kinds of other things. In their own ways one might have said that both the named Phantoms and generic Advanced were broken ships although both have seen a 'fix' come their way.

It plays quite differently than ACD, but I would hardly call it "broken". It can be fun to get into a cloak-every-other-turn rhythm.

SPA is broken?

Did I miss a meeting?

Some might say it is as in "broken so it doesn't work well enough to ever play."

....

It plays quite differently than ACD, but I would hardly call it "broken". It can be fun to get into a cloak-every-other-turn rhythm.

Since I'm being quoted I'll just point out that I've never said the SPA is broken. Apparently the OP thinks it is and thus feels the need to fix the modification. If it is all about how much it is played we're really going to need to see how the change to cloaking shakes out as it could increase the visibility of the SPA.

I was just pointing out why some might think the SPA was broken. It usually helps to look at the other side of things even if you don't fully agree. I don't think anyone is really going to argue that there are two ways for something to be "broken" in a game like X-Wing.

This plan assumes that unlocking the option to get 2x Evade would even matter. I don't believe it would. Unless you have no shot, the better option would be to Focus to get the most out of your 4 attack dice, or Barrel Roll out of an arc. If you have no shot, the better option would be to recloak with your action to get the extra dice and ensure you get to decloak again next round, or Barrel Roll out of an arc or into position to take a shot.

The only time I would want the second evade is if I have no shot, only one enemy shooting at me, and no way to dodge an arc or get a shot with the Barrel Roll. Plus there would need to be a reason why I wouldn't want to decloak again next turn. That's a lot of stars that would need to align, which is enough to make me believe this change is not worth the effort.

Edited by DR4CO

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Bold for a new contributor to the forums, even bolder for a new player to the game. He showed you, though, yah lackadaisically ign'nt wretch!

This plan assumes that unlocking the option to get 2x Evade would even matter. I don't believe it would. Unless you have no shot, the better option would be to Focus to get the most out of your 4 attack dice, or Barrel Roll out of an arc. If you have no shot, the better option would be to recloak with your action to get the extra dice and ensure you get to decloak again next round, or Barrel Roll out of an arc or into position to take a shot.

....

Strange you should mention the option to re-Cloak. With the OP's suggestion you could decloak at the start of the activation phase and pick up that free Evade token. When the Phantom's turn comes up if there is no shot then Cloaking is a great option as not only would it push the ship back to 4 agility it would give it ANOTHER Evade token. As it is written the SPA can only be used once per round as you couldn't take the Evade action more than once but if instead of giving a free Action it just gave a free token that goes out the window.

SPA is broken?

Did I miss a meeting?

Yeah, the meeting was last week. They sent out a memo. They also discussed the should we or shouldn't we have a Star Destroyer while they were at it.

;)

sounds like somebody really wants to fly 3 fat Phantoms..lol

Stygium Particle Accelerator has always been a good buy on the right ship. With the new decloak rules, it is now even better relative to Advanced Cloaking Device, and I think they are going to start showing up a lot more than they have (and they have already shown up at top tables in major tournaments). The new rules have been in effect for about 60 hours now -- barely enough time to run a premier tournament. It's far too soon to talk about SPA fixes.