So I've been play testing this weapon some over the summer while everyone is back from school, and I have to say that it is not as overpowered as so many of you seem to think it is. First, I would like to clear up that it was never intended to destroy a tank through the front armor (which it cannot do reliably BTW), but to simply give a weapon that was both lighter and more effective against armored vehicles in the hands of light infantry and drop troops. These types of units often find themselves operating behind enemy lines or in an area that leaves them without access to the support of friendly vehicles. The extra pen makes it more of a threat in an ambush, where they can fire into the sides of the vehicle. I have found, however, that it is basically Carnifex repellent in the hands of a skilled squad.
I feel like I should address the fact that you keep talking about boarding tanks, Sergeant Lazarus, although I have already said that the opportunity for that is essentially non existent in the games my group runs. An intelligent force of enemy soldiers will have infantry escorting the tank or tanks at all times, making it nearly impossible to get within about 100m of the vehicle without getting shot. If the infantry cover gets too shot up to properly protect the vehicle, it will usually retreat from the area. Again, as I stated in my initial post, this weapon was designed to be used in a more realistic game, where engagements more commonly occur at 150-250m ranges or further, and the players are moving around a whole lot. This means that the weight of the weapon is a much greater concern than in the base game.