It's a common rpg trope: "we need one Face, one Tank, one Healer, and one Technician". The actor in me always bristled at that. I told my players, "create the characters you want to be, and I'll write around that". So, here's what we've got:
- Smuggler: Scoundrel
- Bounty Hunter: Assassin
- Bounty Hunter: Assassin
Everybody's pretty good in the same areas, and weak in the other ones. I want to create adventures with a lot of variety (who doesn't?), but I sure don't want to see my players get stomped in their weaker areas. How do you guys handle this?