We have some thoughts about the ability of the Admiral to Jump the Fleet immidiatly after its arrival. If the current Admiral or Ellen Tigh is an unrevealed Cylon Player, the game ends immidiatly with a victory for the cylons once one of them starts her turn or gets an XO due to the fact that all landed civilian ships are simply destroyed. Which happened in the 1st game we played with Pegasus Addon.
We thought of some delay ... each player had to have her turn ... or just using the jump prep marker again to Auto Jump and from then the Action is possible.
Are there any good thoughts out there? Or did I misinterpret the rule of the Admirals New Caprica Action Ability