If I roll a crit hit when checking for crossing and astroid what happens?
Same qustion for a damage card that says When you roll a hit flip this card, does a crit count to activate the card?
Edited by CrosteIf I roll a crit hit when checking for crossing and astroid what happens?
Same qustion for a damage card that says When you roll a hit flip this card, does a crit count to activate the card?
Edited by CrosteCrit results from obstacle collisions are treated exactly the same way as uncancelled crit results from attacks - shields first then damage cards.
If a card says a particular result happens on a hit result then only hit results will trigger that effect.
If I roll a crit hit when checking for crossing and astroid what happens?
Same qustion for a damage card that says When you roll a hit flip this card, does a crit count to activate the card?
1st Question: the rules for overlapping asteroids says to roll 1 Attack die and suffer the effects, so if you roll a <kablam> result, you would suffer the effect of that result (as Funkleton states you either lose a shield or get dealt a face-up damage card).
2nd Question: This interaction is actually less confusing if you refrain from using the terms "hit" and "crit". You flip the card facedown if you roll a <boom> result. A <kablam> result is not the same as a <boom> result so it would not flip the card face down. they would have written "on a <boom> or <kablam> result flip this card facedown" if both were intended to work.
Hope that helps!
It is important to realize that the filled and open explosion symbols on Red dice are two completely different results. If something says it works on a [boom] it does NOT work if you roll a [kaboom] unless specifically included.
In the core rules, we read, "The player rolls one attack die. The ship then suffers any damage or critical damage rolled".
This damage is not a hit - no one is shooting at you. It is damage that you suffer because you've flown your ship into an asteroid. When you do that you suffer damage, you don't "get hit" - the asteroid does (your ship being the projectile that hit it).
The confusion comes when we regard the pips on the dice as being "hits" or "crits" rather than representing them in the context of an attack. In the context of flying your spaceship into a rock, those same pips represent only the kind of damage you take, which is either just plain damage or critical damage - which is what the pips would describe in such a roll - not a "hit" in the first sense, but rather how much damage you suffer by flying into an asteroid.
Cards such as "Determination" may still cancel those faceup damage cards that are dealt on striking an asteroid, but something like "Draw Their Fire" (when a friendly ship at range 1 is hit by an attack, you may suffer 1 of the uncanceled {crit} results instead of the target ship) wouldn't trigger because flying into an asteroid is not the same as being hit by an attack.
That's my understanding at least.