my admittedly paltry attempt at inciting some discussion in these slow days of the forums, given the time i have right now:
the DC meta is back to playing regularly, and we've had a lot of discussion concerning hypothetical cures for the sluggishness in the environment that's preventing most the houses from being competitive, and which is only very slowly receding as the king's landing cycle plays out (e.g. the reed keep as a much needed and very playable influence source). ignoring the elephant in the room that is the still-inhibiting lack of card draw (which i intend to dedicate my worlds card design to addressing whether or not the environment will see neutral draw before next year), what about these two hypothetical locations:
cost 2, neutral or all-house (perhaps kingdom); limited; +2 gold, +1 influence
cost 2, neutral or all-house (perhaps kingdom); limited; +1 gold, +2 influence
i understand that if "limited" is removed these locations immediately supplant crossroads, but the relative weakness of crossroads makes it a frustrating location to have to play as a dual gold/influence providing location anyway. i, for one, would go so far as to remove "limited" from these hypothetical locations and think we'd be better off for it.
and yes, dear readers, i am on track to submit my tourney report to nate sometime before the week is up :-P