Ordo Adrantis Conclave

By Zearoth Kilrathle, in Dark Heresy

Our group is approaching a general Conclave of Ordo Adrantis, just after a few disconcerting events , none of which is related to what they're doing there.

We have a PC Inquisitor, Trix Castella, who was promoted from Interrogator to her current position due to the triple assassination (bombing, sniper and poisoning) of the previous Inquisitor. This field promotion was highly irregular, but the Lord Inquisitor Uzbzk-Ell (mentor of the dead Inquisitor) gave his blessing. That was three months ago.

This general Conclave is a normal gathering that happens every two sideral years in the subsector. Its main purpose is to allow different Inquisitors to reunite, discuss important current matters, exchange stories and prepare joint projects for the coming period, it is also an opportunity for the upcoming Inquisitor to join one of the three main Ordos and present herself to her peers.

I want this to be an opportunity to display the diversity of the Inquisition, and I'm sure I can be a lot more diverse with someone else's ideas.

So give me your Inquisitors and their immediate retinues. General concepts, maybe with some interesting anecdotes from the character's life to add colour and roleplaying ideas, my goal here is for a completely social session with the inevitable espionage.

Be aware that if your character gets strong reactions from my players it will be very likely I'm going to steal the hell out of them for the next season. :P

Alright, I can serve something up:

Inquisitor Marian Frost, Ordo Hereticus

Frost appears to be a fairly young Inquisitor. He has only recently come to the Calixis sector but in his time has already generated a reputation as a reliable and Puritan agent of the Ordo Hereticus. He is also an active Thorian but he has kept whatever findings he has discovered in the Search for the God-Incarnate to himself.

A fairly soft spoken and well learned man, Frost prefers to travel in less pomp and secrecy than many of his ilk. When doing this he has a great many aliases but is usually found in a fairly unadorned military uniform posing as some officer of the Imperial Guard or Commissariat. However, when he is acting in his Inquisitorial Duties, he is dressed much differently in heavy Carapace armor and robes more fitting of a Witch Hunter, right down to the sterotypical tall hats. He also tends to take a variety of instrumentation along with him that includes aetheriscopes and other esoteric pieces of technology, usually mounted in a large backpack-like device, though it is hard to say exactly what he uses it for, though his zeal in seeking out latent psykers and the extraordinary sometimes seems to be a bit unusual.

A Psyker, Frost regularly uses his powers to seek out the traces of Psychic manipulation, but does not often use them in combat, preferring to keep the extent of his powers hidden lest he need to surprise a foe though he does possess a force sword. The full extent of his powers and disciplines are not advertised by Frost and he will be unwilling to tip his hand to those he does not trust. Under normal circumstances he will make every attempt to hide his "gift". Unusually, his Psy-foci appears to be a broken lock he carries around his neck on a chain, though the significance of this is only apparent to him.

Frost generally appreciates stealth and autonomy in his Acolytes and he is willing to give them a great deal of support in regards to support and equiptment, as long as the proper precautions are taken. He dislikes entering direct combat with a well prepared foe without support, which he usually has on hand. He was not always this way and as an Interregator he often charged at the head of kill teams and trusted in surprise and shock to keep him safe. However, one major incident changed his outlook considerably.

Interregator Frost was at the head of a group of Stormtroopers in a routine cult purge. What they found was much worse and ended in a broken and confused retreat from a full daemonic incursion. Orbital bombardment of the area and a sweep by the Astartes finally cleansed the area. Frost and a couple troopers escaped by the skin of their teeth and not without considerable injury. Although it is not immediately apparent both of Frost's arms are augmentic and he has a great deal of internal augmentation. Frost passed all the tests for taint and continued his career, but he resolved never to allow the Inquisition to be humiliated in such a way. This is one of his reasons why he has a hands off style. When he and his agents act openly it is when there is little chance of capture or defeat. When such assurances cannot be had it is much more prudent to simply prepare and gather forces to crush a foe rather than strike early and let enemy assets escape. Although Frost can and does act swiftly, it is only when things are truly dire. Additionally, Frost always travels very well armed and even should he be disarmed he has his psychic powers and the Sacristan Bolt pistols built into his arms to fall back on.

A deeply pious man, he abhors the radicals who would dare try to use the weapons of the Archenemy against them but is somewhat more lenient towards those who would use other radical methods, such as xenos tech. When questioned on this he would say that Chaos is the single greatest foe facing man and to give any other threat equal attention is to risk damnation.

Frost is also very interested in any rumors of Inquisitors using more radical methods for Thorian goals. He would rather they be dealt with quickly lest they bring dishonor unto his ideology. What most don't know is that he has one Inquisitor in mind, a Horusian Inquisitor named Kurios whose agents have clashed with Frost's in the past.

He has uncommonly close connections with certain members of the Adeptus Mechanicus and is very willing to use Archeotech in his investigations, though he dislikes depending on it.

His personal staff would usually include:

Metican Psius: A pessimistic and dour adept of the machine god, Psius was the chief engineer of various cargo vessels and gained a reputation as being quietly efficient and experienced. However he also kept his ears open and began to learn more than is generally safe. When he recently used some of his knowledge of the Astral Knives death cult to aid a group of Frost's acolytes he was nearly killed. However, in that operation he demonstrated uncommon technical skill and resorcefulness and therefore in the clean up Frost decided to take him on instead of taking the more wasteful option. Psius is secretly somewhat intrigued by his new role but would never allow himself to show much emotion to outsiders other than melancholy. He is usually clad in the robes of a techpriest with a void suit on underneath. Psius is not a man to go anywhere unprepared.

Siberian Iocanthos: Iocanthos is an experienced agent of Frost's and many lower ranking agents who have little contact with their controllers and are considered less reliable may be allowed to believe that Iocanthos is in fact their Inquisitor. A former agent of the Void Commercia, he is well versed in barter and disguise and often goes in his master's stead to be Frost's eyes and ears. Iocanthos is also a psyker though his gifts are more focused towards manipulation and control. In fact, if it hadn't been for Frost Iocanthos' usage of these gifts while he was still a latent psyker would have led to his execution as a witch. Because of this Iocanthos feels that he owes a debt to Frost and is intensely loyal. He generally dresses in the finery of an agent of a rich patron.

I'll add more later, right now it's pretty late.

Cyprios Mourne,

Cyprios was the favoured bulldog of the late great witch hunter Carthage FitzEmpress. Doubted by many to be anything near Inquisitorial material, Cyprios has nevertheless won his rosette (contrary to everyone's expectations) and begun to carve a bloody swath through Calixis Sector in Imitation of his fallen master's often unsubtle techniques.

Cyprios is a large man, by all accounting. -Although swaddled in layers of fat from the comfortable lifestyle provided by his generous salary and gifted with a large paunch around which his equipment has been designed. Mourne is, despite this, a massively strong and rough-hewn man of less than noble upbringing. He is tall, broad-shouldered, and intimidating. His face is framed by a tangle of greasy black hair. His eyes are dark, flashing, and ever suspicious, and his comically saturnine face is often unshaven.

Cyprios adores Jewelry, as his exhaustively be-ringed fingers suggest. He also sports a series of large, dangling medallions of varying levels of artistry and bad taste. Even a few of the Inquisitor's teeth have been replaced with golden duplicates.

He favours clothing that tends towards the style of many feudal warlords, swaddling his bear-like shoulders in tattered furs and questionable silks. He looks, despite the undoubted expense of his uniform, to be barely out of the Iron age, seeming barbaric, overbearing, and uncouth.

This assessment is not, it would seem, far from the truth. Mourne was in fact discovered by his late master while serving as the brutal warlord of a small nation-state on Acreage. Finding his position and his manner useful in the course of a purge of that benighted world, Fitzempress invited the eager Cyprios into his coterie. Mourne, learning that all his hard earned power and wealth counted for little in the galaxy at large, jumped at the offer, seeing the Inquisition as his path to incomprehensible wealth and power off-world. He proved to be a loyal and hardworking acolyte with a special talent for brutality and a keen eyes for the psyker and the heretic. Futhermore, his simple medieval outlook pleased the fanatical old inquisitor enormously and his primitive exterior concealed a man posessed of a keen wit, a voracious curiosity, and an irrepressible wolf-like cunning.

Rumors abound how Mourne rose through the deep ranks of Sychophants and hopefulls who followed Inquisitor FitzEmpress like flocks of gulls. Some have suggested blackmail, murder, and sabotage played large parts in Cyprios's rise to his master's favor, although these are mere rumors. Whatever the case, Old FitzEmpress saw something of himself in Mourne and as his years crept on decided to use whatever political clout he had left to insure that both his vast resources and his rosette would pass to Mourne, which -puzzlingly enough- it did.

Now Mourne is posessed of an unlimited fortune, a starship, and a host of terrified servants. He whiles away the years haunting the black ship's circut of Calixis and the surrounding sectors, accruing more wealth and power as he goes, occaisionallly rumored to hold entire primitive worlds hostage under the guns of his fleet until they hand their psykers over (along with their fortunes).

While outwardly a fanatic, Mourne is actually an oppertunist of the highest order. He can -so long as his terrible temper is in check- be reasoned with.

How much longer Mourne continues to hold the rosette before it is pried from his dead hand by his brother inquisitors is a popular topic for specualtion amongst the sort of people who discuss such things.

Number3rc- Apparently Frost is a popular name for Inquisitors. There is one in my campaign as well.

OP- All of my NPC's are up here if any tickle your fancy:

aethel.net/darkheresy/npc/

Huh, well I wasn't expecting that. No matter, they're not related or anything so it's not a problem. Though related Inquisitors, especially noble related Inquisitors could be a cool plot element.

Well, I don't have as elaborate as a post for my own (now feeling slightly inadaquete) home-brew. I've got four I plan on using, but this one would suit you best possibly.

His name is Inquisitor Raail Grash. He's a lower-level telepath psyker (I put him at Psy Rating 3), only using his abilities to augment his physical ones and for his covert work, where he sometimes loses whom he is under the mask he has to wear for achieve full incognito (probably won't need to show this at the Tricorn, unless he's infiltrating the Tricorn for some reason...). He has longer black hair in the front which he wears in front of his clean-shaven caucasian face. He wears a sadistic grin with his pearls for teeth on his face, which may un-nerve some people. The one brown eye that isn't hidden behind his hair seems to be constantly dilated. He's calm and smooth when he talks, generally quiter. He likes lho-sticks too.

His clothing generally consists of a buttoned up plain black storm coat over a bodyglove. He never seems to have a weapon on his persons at any time, because he "doesn't need one." He tends to have a very small retinue around him (two people, in hooded robes that don't talk and keep a low profile, they've learned not to talk unless necessary), with heavy amounts of bionics (almost making a tech-priest blush). He loves to punish those in his midst when they mess up, even slightly by removing important parts of their body. He views the smallest mistake worthy of the largest punishments, because you "need to learn from mistakes, none will ever come off easy."

Grash is a radical, but not for any huge background reasonings other than to simply be as efficient as possible and do what's necessary, as he views it. He doesn't exactly fit under a category of radicalism, because he simply does what he feels is needed to do, falling under a whole bunch of different schools of thought at different times. He is not above absolutely destroying everything to do with a person (family, households, friends, acquantinces, essientially everything) whom finds out about what he does to achieve his means to make sure there is no trace.

He's also quite into oneupmanship against cults to make them feel inferior. He loves to get agents to infiltrate cults, find out what they have, and bring more of it to bear against them (I plan on later on showing my Acolytes that he's doing a Cultist raid against a group called the Bloody 25, where he meets the Cult Leader, and the Cult Leader exclaims how he has a daemonhost and how he could not possibly beat him, then Grash shows his two daemonhosts, proceeds to smile and walk away from the carnage, things like that). He has quite a stockpile of forbidden items and proscribed texts in a majority of his safe houses all around the Sector (only in Noble areas though, naturally to his higher tastes).

Nice one :)

Inquisitor Ignace Yvanst.

A very young Inquisitor, Ignace's hair has highlights of grey in it caused by 1 too many encounters with the warp due to his old travelling companion, Ivan Blackheart, a paranoid Telepath.

Ignace is rather soft spoken, letting events take their course and intervening (or not) at the best time. As an Inquisitor of the Ordo Hereticus, this has allowed many small cults to blossom under his gaze, only to be thouroughly crushed by strike teams, flamers and sometimes, the Inquisitor in person. He has a special intrest in people smuggling as, generally, his bastard siblings will be a part of it, if not orchestrating the entire event. (More on this later).

He doesn't believe in pomp and regelia, leaving that to the more estoeric members of the Ordos Calixian. He is more often than not found in a simple black armoured bodyglove, his face masked from view by all sorts of sensors and rebreathers. When the hood is off though, Ignace has thick black hair, with streaks of grey, a scar down his neck he gained in his Interrogator days.

He is always armed with his Hecuter Mark XVIII Sniper Rifle (hunting rifle) and his combat knife. He's stuck with these weapons, rejecting powerswords, bolt weaponary and digi-weapons, what worked then works now.

In his Retinue you'll find:

Igor- A sanctioned Telekine whose head is contained entirley within a bronze bubble of metal, spikes line the interior, leaving his face ritually scarred. Nutri pipes and respiratory lines snake out down the chin, keeping him alive. He believes that, for his curse (being Psychic) he must repent that oneday, maybe the emperor will look down from his Golden Throne and remove the taint from Igor. He considers himself an utmost radical and will sometimes fabricate evidence suggesting he is Heretical in the hope that he will be redeemed in the cleansing fires of his allies.

Lek- A Penal leigonarre, Lek hails from an unnamed feral world. Clad in his old Guardsmans armour, he follows Ignace wherever he goes, knowing that, as long as he follows this avatar of the Emperors might and wil, he will be safe and the Emperor will be happy. Rarley speaking unless in the company of friends, the mind of a child lives in the shell of a hulking man. He takes pleasure in big explosions, hacking heretics apart and most of all, serving the Emperor.

Patricia Royst- An ancient shrivelled woman caged within an augmetic exo-skeleton, she has been a long standing ally of Ignace, she serves as his Savant, while possessing a basic understanding of the mysteries of the Omnissiah. She carries no weaponary or armour, her exo-skeleton generally suffices. She stands at a hulking 7 feet tall when standing upright, but by herself, Patricia is a mere 4"7'.

Ignace has no current representative of the Mechanicus in his retinue for, one of his secret fears is that prolonged contact with the machine men will result in you ending up like them, drones with no personality, no spark worth fighting tooth and nail for.

IGNACES SIBLINGS.

Ignace had 2 brothers and 3 sisters as a child. WHile Ignace was flourishing in the Inquisition, they, jealous of their brothers success, formed their own organisation; "The Syndicate". This enterprise spans the entire sector, has billions of "members" and operatives. It has staged many devious attacks against the Imperium, specifically, the Calixis Sector. These methods involve utilising foul Xenos and ancient technologies, now heretical. They do not allow chaos to interfere with their plans, knowing that that will **** them before they can strike against their bastard brother. They don't even use Astropaths. Their most recent attack was a cadre of stolen Genestealers, released on a feudal world in the center of the Calixis Sector, hoping to attract a splinter fleet of foul tyranids and to draw their brother and his comrades into the open, where they would strike him down.

Marcus Furius: Interrogator

A man of standard height and weight, in his 30's or so. Watery blue eyes reside below a scarred visage that is usually covered by the cowl of his robes.

Clad in robes the color of wet ashes (under which he is clad in a best quality hardened body glove). The only signs of his position are charms of St. Drusus, his rosette (for this event), an Aquila and a Skull...all but the Drusian charm are in Cold Iron, with the exception being cast in a stunning silver. Strapped to his back is hammer obsidian in color, clad in pentagrammic wards & purity seals. Attached to the side is an exterminator cartridge. While of excellent quality the only real sign of superfluous design is the pommel's Silver Chainsword in relief. At his hip rides a Sacristan Bolt pistol.

Marcus is a member of the Ashen Confessors, and is here to petition to become a full member of the Ordo Malleus. Who his superiors are is not clear, and he is likely to avoid any discussion of the situation with deflecting questions of his own.

Furius is polite, without being effusive. Professional without seeming cold. He puts off a distinct impression that he would rather be elsewhere.

Spoiler:

The truth is that the whole of Furius' Inquisitorial organization was wiped out, by who or what is unknown, shortly after his promotion to Interrogator. His petition is likely the only way that he can avoid being purgatus himself for the amount of knowledge and lore that he has. Not knowing the proper manner in which to communicate this information, or whether the assault derived from this organization he has decided to take matters into his own hands for the sake of his retinue.

Philosophy:

Of a puritanical bent, moreso in light of recent events. He is not specifically involved in any of the factions at the moment though, instead looking to Maccabeus Quintus as his guiding point.

Abilities (highlights of course):

Pure Faith

Purge the Unclean

Encarta Maleficarum

Orthoproxy

Resistance (Psychic powers)

Flagellant

Retinue:

Orianna Acca- Sister Oblatia

Aid de camp and rumored lover of Furius. Zealous about her duty, and loyal unto death. Clad in power armor armed with Garm pattern bolter.

Haraman Harvest (agent 38)- Moritat Assassin

A non-descript man, who is easy with words. Under clothes selected to fit in is a brace of blades that would make kitchen blocks blush.

Jack Harvey- Sanctioned psyker

A man that wants very badly to look the part of the Witchhunter, and detests psykers.

Hermocrates Caduceus- Chirugeon

Homely, horny and completely socially inept. Furius would have long ago removed him from the retinue had he not been so skilled.

Hope it helps, contact me with any questions...

Inquisitor Lord Ohm, "The Mirrored Mask" of the Ordo Malleus

A figure of indeterminate gender and undistinguished physical characteristics, The Mirrored Mask is an Enigma within a society of Enigmas.

Swaddled in refraction fields and black robes, the only distinguishing characteristic of Ohm is a perfectly smooth mask, nestled beneath the robe's hood where a face might otherwise be. This mask reveals nothing but the distorted reflexion of the person looking into it. Ohm never speaks, instead allowing a multitude of telepathic interlocuters give voice to The Mask's inscrutable whims. This has lead some to believe Ohm to be a psyker of presumably terrifying power, but none have ever been able to detect so much as a glimmer of psykic emanation from the robed figure. Some have even described Ohm as posessing the chill aura of an untouchable, although this is widely debated in private. All Inquisitors of the Ordo Malleus are psychicly inclined, after all. Then again, no one has ever really confirmed that Ohm is a chartered member of the Ordo Malleus...

The Inquisitor Lord is, arguably, the longest serving member of the Ordos Calixian, as no one can ever seem to remember a time when the ominous figure was not present at every synod and conclave held, and records going back nearly a thousand years occaisionally display Ohm's spidery signature...

Furthermore, Ohm has generally been attributed with the banishing of more infernal influences from the sector then seems reasonably possible for a single inquisitor. Indeed, some have suggested that the Mirrored Mask is not a single individual, but a small society of like-minded inquisitors donning the mask in turns and serving to spread the dread and mystery of Ohm's reputation, and that this conclave of Inquisitors is supported by the largest, most elaborate, and most terrifyingly subtle spy network in the sector. This is generally thought to be typical inquisitorial paranoia, but with the Mirrored Mask one never knows.

Another rumor holds that The Mirrorred Mask utilizes a specific hidden location as the locus for all Inquisitorial activities. This location is known simply as "The Lake House," and figures prominently in the dark mythology of the Ordos Calixis. It is reputably a vast stone manor-house, sitting on an island in the middle of a deep and clear lake, its cool waters lapping at the feet of high, green mountains capped in snow. The grounds are impeccably maintained, all who claim to have been there claim, but it seemed there was no one around. Most upsetting of all, however, is that this magnificent pastoral landscape all sits under a vast glass dome, beneath a dead black sky and distant stars. The lake-house, it is said, sits on the back of some incomprehesibly vast vessel sailing the deep void.

Most ominous of all, the Mirrored mask is said to be a hunter of acolytes. A self-apointed proctor of the Calixian Inquisition itself, the Mirrored mask has sometimes been described as a bedtimme story used to frighten acolytes into behaving. Rumors abound of entire coteries of acolytes disappearing with nothing left but a few words wispered on the wind... "The Mirrored Mask." Even errant Inquisitor's have been said to have disappeared to the Lake House, never to be seen again...

Most of these wild tales are chalked up to the fevered imaginings of overworked and overtired acolytes.

But the Inquisitor Lord Ohm is very real, and perhaps has invented all these rumors to conceal the truth...

Afterall, when battling adversaries who do not die, and who can use you're very name as a weapon, perhaps anonymity is the strongest armour of all...

Well, I´ve invented some characters for my future (and never-enough-time to create) campaign setting, Shadows of the Revenant , but in this stage they are just bunch of concepts, but I present few of them now:

-High Integorrator and Scriptor Kyrin Volkogoneckij, astropath, diviner, torturer, info-breaker and blind arrogant bastard, long time ago combination of his inteligence, willpower and ambition drives him from mere astropath to the Bastion Oblivion Ixianad Master´s right hand and after it´s destruction from the hands of chaos merceneries and Traitor Marines into the service of the Inquisition and individual who personaly saved him... Ordo Hereticus

-Inquisition Stromtrooper Sergeant Golian Merek, possibly ex-Imperial Navy Stromtrooper, mind-scrounged drone, loyal, unquestioning servant of one Inquisitor for almost one century , effective, motoricaly and mentaly suffering from repetive mind-cleansing, extensive bionics, experienced cybernetic resurrection, Ordo Hereticus (ex-Malleus)

-Inquisition Ward Aleksander Sarya, ex-Dneprian People´s Hive´s Commissariat agent, ex-Officio Sabatorum operative, only known survivor of Monstrous +++restricted+++ Gene-Warping Atrocity, man (creature?) with the lho-stick, suffering (and occasionaly benefiting) from terrifying body „enchancements“, sociopathic butcher and last resort agent

- Commissar-Provost Nathaniel Redlin, Departmento Munitorium Officio Commissariat Special Cases investigator,, inquisitive, intolerant, jaded, disillusioned and disgusted with many structures of the Imperium, feared and hated

-Imperial Stormtrooper Cadet Kalypso Sejanus Kinsky, mind-cleansed survivor of Solomon Murder Palace Massacre, asks only how to serve, grim, dour, clinicaly confirmed insane, sarcastic and contemptous about anything but the mission, self-and others sacrificing without the blink of eye, vendetta-hunted by trade dynasty of Sou Talius Ka (reasons unknown)

-Hera „Spearhead“ van Coln, Battlefleet Scarus Naval Security Detachment Procurator Junioris, ex-Lightning pilot, ex-Armsmen, scion of two notable, altough minor Battlefleet Calixis and Scarus Naval Lineages, crippled after being shot down on her uncle´s orders, bitter, imaginative, expert in improvisation and field co-cordination, currently in the employ of Ordo Hereticus

- Mr. „V“ Viviseraciominus, possible ex-Administrativum Officio Medicae Under-Consul or ex-Imperial Guard regimental chirurgeon or ex-heretekal necro-trader (or everything mentioned above), definite psychopat and Terminus Prime Asylum fugitive, flesh-smith and excrutiator, Ordo Hereticus

-Lady Inquisitrix Ylisabeth Bathory, very old and persistent hag, whispered to be ex-Assanorium High Priestess of Moritat Blood Cult in Ixianad Sector, extravagant and pompous, seemingly apolitical but with sympathies towards different aspects of both Amalathism and Monodominatism, Ordo Hereticus

-Ministronum Witchunter Hastur Diocletianus, young but resourceful religious fanatic with flexible and unconventional modus operandi, convicted on Thracian Primaris, Sameter, Eustis Majoris, Scintilla, Malfi and dozens of other worlds from terrorism, unsanctionated homicedes and pogroms, strong contacts between Inquistion and more militant and radical Ecclesiarchy spheres, hated among Soritas and senior clergy

-Agrok Waur, manbeast fanatic, ex-Fraetis Militiamen of Scarus Slave Worlds, ravening axe-wielding beastman, distininguished by exceptional acts of faith in combat during Horned Ones insurrection

-Inquisitor Kratio Neasarius Traian, used to be Monodominat, was betrayed and left behind the Chaos lines in Eye of Terror by his own appartience, after being missing also falsely proclaimed Traitoris and Extermis Diabolus, returns from Eye after fifty years, not aging a day but experiencing half of millenium, now Oblationist, combining his pure faith and devices of the Enemy to protect the Imperium... and to solve some old grudges, Ordo Malleus

-Ecclesiarchy Sanctionated Slaver Salimi M´Dargan, sadistic and brutal *****, wide contacts through underworld, rogues and Imperial Church, arrogant but pious and self-flagelating, brute of woman with vat-grwon muscles

-Obliterion 78X, berserker assasin, possibly some techno-heretical experiment went wrong, break his chains from his creator, mercenery, having pleasure in wreaking carnage but is still very capable in staying alive

-Inquisitor Alleon Riland, ex-explicator from Malleus, young, handsome, often being underestimated, confident psyker with fassade of solid Amalathian, voice of reason and friend to Lady Inquistrix Bathory, hiding monstrous true face and working towards greater plans, not knowing that his past is back to ritualy eviserate him, Ordo Hereticus

- Scipio Tenebranus, the Web-Master, Chaos faciliator and cult coordinator with morbid sense for humour, resourceful, effective, non-extravagant, slowly and painfuly turining into the monstrous spider-thing due to his recent unification with obscure Halo Device

-Baronetrix of the Temptation, horrible Dark Princes daemonhost bound into the cyborg body

-Servant, mythical schemer and so-they-speak immortal herald of the Enemy

-Pentinent Servitor Vogol 963/a85, weird combination of arco-flagellant and Pretorian Battle Servitor rumoured to be granted to Roening by Techtriachrs of Vostroya, frame is build to be easily re-salvaged and repaired after destruction with new pentinent imprisoned in it, to continue redemption rampage in the Emperor´s name...

-General-Sabatorum Nikola Vladjev, ex-elite scout and officer of Dneprian Mountain Men, now senior Officio Sabatorum commander, massive cybernetic enchancemnts, ruthless operative and commander, old grudges against his world local and Imperial Commissariat...

-Zetriban Osiris, Bodymancer of Kolchion Border, Gene-spoiler of Hefaiston Proxima, debased heretek hunted by Arbites, Mechanicus and Inquisition, possible ex-engineseer and ex-member of Logicians technoheretic cult, convicted of unleashing of various biological, biochemical, xenobiological and warped agents and constructs to cause mass destruction, terror and subjugation, inhuman intelect possibly warped after his latest ventures with Chaos infused „projects“

-Noximo, terrorist and murderer for hire with name long forgotten, known to utilise xenotech and various rare, silently extravagant strictly forbidden equipment, suspected ex-member of nameless but powerful xenophile shadowdeath cult from Helican sub

-Savant Adjunct Zarpex Nehtan, ex-battle-psyker more honing his biomancer abilities as senior officer´s advisor and integorrator than in the heat of battle, Thracian Interior Guard and Harakoni Warhawks regiments veteran (altough mostly from the safety of general staff), formaly militaristic, perceptive and able to enforce his will and judgement throught his diplomatic skill, subtle use of psychic powers and fear

- Darvhuliaa, the Rat-Emperor Shaman, unsanctionated psyker and vermin-speaker, used to be known as Dark Storyteller of Dusk, occasionaly serving the dreaded Inquisition

-Inquistion Null Pilot Dercius „Twilight“ van Coln, ex-Imperial Navy Avenger Bomber Pilot, ex-sub-lieutanant and acting commander of Pentinent class Raiders squadron St. Josman´s Retributors, pariah, declared missing and death in action, later in Inquisition service lost in Eye of Terror

-Kamir Chitzkoi, wanted terrorist, possibly ex- Sabatorum Operative, blank slate, previous identity unknown to all but him, suspected to posses (and suffer from) unknown and unnatural abilities possibly by greater body enchancement or major mutantions, sadistic, working his way to „old comrades“...

-Integorator Jawag, bulky native from Mortressa benefiting from extensive hypno-education, serving as bodyguard, torturer, executive arm and right hand man to Lady Inquisitrix Bathory, Ordo Hereticus

-Inquisitor Byzantine Vaxenburgh, veteran Xanthite rumoured to be infused with Dread powers, very talented at manipulating the Enemy to fight itself, frail and avoiding combat, feared and loathed (and occasionaly tried to be proven heretic and traitor) across his collegaues

-Hybrid, Chirumek Gorion Ralt/blessed Crusader of the Emperor´s Red Redemption Mathias Jericho, grotesque man-hybrid of mercenery chaotical heretek and zealous warrior of redemptionist fireband, constantly struggling for the control over their jointed bodies

-Flagellant Perditus Sigma, ex-Lector Ischahmel Ran Kabit, radical horusian philospher, daemonologist, student of histories of Living Saints, persecuted heretic, servant of latter Xanthite Inquisitor Horatio Sarcean, after ritual inceniration of his master sentenced to the flagelation by forbidden and daemonic Dybuk-killer creating techniques by Extermis Diabolus Inquisitor Traian

Wow, TorogTarkdacil. Really marvelous stuff. Imaginative, twisted and hilarious. The only characters more bizarre than your heretics are your inquisitors! Really fascintaing. You have a particular talent for naming. So many GM's fall back on combinations of wierd Conan-esque combinations of phonemes when creating a name (too much D&D as children I'd wager: ) Your naming is superb and your characters are fascinating. If you're running an online campaign , I'd like to know where to sign up...

Nullius said:

Inquisitor Lord Ohm, "The Mirrored Mask" of the Ordo Malleus

A figure of indeterminate gender and undistinguished physical characteristics, The Mirrored Mask is an Enigma within a society of Enigmas.

Swaddled in refraction fields and black robes, the only distinguishing characteristic of Ohm is a perfectly smooth mask, nestled beneath the robe's hood where a face might otherwise be. This mask reveals nothing but the distorted reflexion of the person looking into it.

The Inquisitor Lord is, arguably, the longest serving member of the Ordos Calixian, as no one can ever seem to remember a time when the ominous figure was not present at every synod and conclave held, and records going back nearly a thousand years occaisionally display Ohm's spidery signature...

Afterall, when battling adversaries who do not die, and who can use you're very name as a weapon, perhaps anonymity is the strongest armour of all...

Is Lord Ohm an Eldar Harlequin? gui%C3%B1o.gif

I suppose Lord Ohm is whatever the GM deems most surprising for his particular campaign. It could be practically anyone. Some kind of Xenos is an interesting idea. I hadn't thought of the 'shadowseer,' when I wrote that, but there are some similarities, and the Eldar are crafty indeed : )

Furthermore, now that I re-read it, 'The Lake House' sounds like some kind of craft world...Hmmm...

Thanks to everyone, this was way more than I had bargained for, you truly have some great creative minds amongst you. I certainly won't be capable of giving screen time for all these characters, but you I can bet I'll be checking this out when I need a noble (or not!) servant of the Inquisition.

I'll be posting my own Inquisitors/retinue at a later time, in case anyone else wants to use this thread as a resource.

If it ain't too late:

Haän Mhor

Age: 63

Apparent Age: early 40s

Title: Inquisitor (Ordo Hereticus), Firelord, Hazeroth Purgator

(Apparent) Factional Affiliation: Monodominant

One of the young turks of the Calixian conclave, Haän (pronounced with two syllables- I'm using the diaresis to indicate a hiatus, not a phoneme shift like an umlaut) has a reputation as something of an aggressive puritan. Frequently reported leading purges of the underhives of Samson, Gunpoint and Guytoga, his aquila-visored helm is something of a dread legend around the Hazeroth Sub.
Haän is rarely seen save in baroque light power armour and crimson robes, and is generally armed with a customised bolt pistol based upon the venerable Sacristan (longer barrel, no muzzle break, extended mag, in case anyone is wondering) and either an excoriator or a staff of some description. Under the forboding helm and armour, Haän is tall and ascetically slim. His face is fairly wrinkle free (thanks to some subtle juvenat-treatment), and his hair is a steely grey. His gaze is piercing, slightly sinister, from surprisingly watery blue eyes. He is mostly free of bionic prosthesis (a cybernetic liver and some plastek patches to his upper colon being the only exceptions, courtesy of a las-wielding mutant from Guytoga in 797).

Like the vast majority of humanity, he has no psychic ability, and, indeed, even appears to share the general attitude of fear, revulsion and disdain towards psykers. Unsurprisingly, this has made him a number of enemies at the Tricorn, not all of whom are themselves psychic. Indeed, the title/epithet 'Firelord' was first applied to him by one of his detractors who objected the number of times Haän put apparently untainted psykers to the torch, rather than turning them over to the Black Ships. Thus far, he has not burnt any sanctioned psykers, nor those already in the custody of the Adeptus Astra Telepathica, but many feel it is but a matter of time.

Haän has cultivated something of a reputation, among the Conclave, as being a brash, overly aggressive warmonger; ever keen not only to keep the alien, mutant and the heretic at bay, but to keep them back through the shock, awe and fear of the general populace towards the Inquisition. As a result, many predict that should Inquisitor Vaarak remain in (or even gain) favour with Lord Inquisitor Caidin, the Firelord's career will be carefully shuffled away somewhere it won't do any harm. Indeed, Vaarak once famously described Haän as a 'brain-dead warmonkey'.
In spite of this, and his famed anti-psyker stance, Haän is actually surprisingly subtle, gathering and using information with an almost preternatural skill. While this may seem to be a magical ability on his part (as has been speculated by a number of observers; prisoners/prey, acolytes and political opponents alike), it actually stems from the astute use of a Jokaero spy-fly web. Haän has deliberately cultivated pretty much each and every one of the rumours and perceptions surrounding him, using them as an additional tool with which foil and defeat his enemies. Indeed, his more sinister reputations are occasionally sufficient to have heretics breaking down and confessing as soon as he 'requests' a meeting for a 'reasonable chat' (a belittling habit he finds unnerves most prisoners, who expect the rack, excruciators, and red hot metal things being painfully inserted into various orifices).

In terms of retinue, Inquisitor Mhor is generally accompanied solely by three servitors- 2Q4B, a monstrously large combat model fitted with a multimelta; Modotropos, an autoscriptor; and A50e10, a multi-purpose unit with vox/pict capability, almost constantly linked with the Inquisitor's base of operations and spy-fly web.