Cifer said:
Now now, some of us have come up with some interesting ideas for em and while tough they can be killed...
Which is why I don't like the ideas.
However,
this thread
has some I'd agree with.
Necrons in small numbers aren't that nasty. Sure I wouldn't want to be a starting RT group against a Necron cruiser. A single Dirge or Jackal would be a tough fight, but doable. The Necrons prefer to run than risk losing a ship. Also lots of hand to hand action is possible if your shield are down with the portals. A necron warrior would be a good fight for a starting RT character.
Note that in the Tabletop, the basic Necron warriors have the stats of a Space Marine (let's not talk about initiative...). Thus, a character that wants to defeat them should be about equal to a Marine, which will be the case in T3. Further, I'd assume their Gauss weaponry to be at least equal to a Slaugth's Necrotic Sceptre (2D10+8, Pen6, instakills/disintegrates enemies when they suffer critical damage from it).
Fair enough criticism of the weapons, statted mine up back before the power level amped up a level with tearing for bolters and the Slaught weapons were released. As it is though my guys are virtually immune to lasguns, if they get any tougher then... bloody hell O.o