Hello,
Mr. Wilson's designs for ANDROID demonstrate the same concern for sophisticated game mechanics found in ARKHAM HORROR; I couldn't help but notice the parallels with more recent trends in game design championed by the "Forge" community at www.indie-rpgs.com and was wondering if I was the only one to see parallels with ANDROID and the concept of story-based mechanics and play style (e.g. "Narrativism") as advocated by "the Forge"?