Stun
...
If the figure was a hero, the hero
does not receive a full action this turn
. Instead, the hero may
only
move a number of spaces up to his speed
or
make one attack
or
place one order. A stunned hero cannot use any ability that requires advancing, running, battling, or readying (except for placing a hero order).
So...
Can a stunned hero who chooses the "only make one attack" option spend MP?
In other words, does he get a "half action", which consists of (1 attack and 0MP), (X MP and 0 attacks) or (1 Order placement, zero attacks and 0 MP), or is the restriction greater than that. Only move, only attack or only place an order?
In the strictest sense it could be argued that if the hero chose the attack/place order options then he might be able to accrue MP from elsewhere (fatigue, items) but is unable to spend it - he can
only
attack/place order.
I recall dimly that 'Battle' originally used this sort of wording but was changed - which could make this either a faulty remnant rule or a deliberately not changed rule. More likely a remnant faulty rule, but still, it is what it is.
In an Advanced RtL campaign stunning heroes is basically pointless under the 'half action' variant (which is the instinctive answer, but not what the literal reading is). They have bucketloads of fatigue, additional MP from 'other' items, multiple bonus attack opportunities fro Rapid Fire, Quick Casting, Cleaving etc.
Opinions? (and reasonings, if any?)