Dual IG-88 Tourney Build
98 points Pilots ------
IG88-B - Aggressor (36)
Once per round, after you perform an attack that does not hit, you may perform an attack with an equipped (cannon) secondary weapon.
Veteran Instincts (1)
Fire-Control System (2)
Ion Cannon (3)
Flechette Cannon (2)
Seismic Charges (2)
Inertial Dampeners (1)
IG-2000 (0)
Autothrusters (2)
IG88-C - Aggressor (36)
After you perform a boost action, you may perform a free evade action.
Veteran Instincts (1)
Fire-Control System (2)
Ion Cannon (3)
Flechette Cannon (2)
Seismic Charges (2)
Inertial Dampeners (1)
IG-2000 (0)
Autothrusters (2)
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I ran this build last night against some friends in preparation for an upcoming tournament. It did very well. I went 2-0 and won 100-0 both matches. One key note to mention is that it is sort of like a control deck. I managed to get behind a Rexler Brath one game and stress and then ionize him and completely lock him down.
The other game, I managed to keep both my IG-88s on the ace, Keyan Farlander, but with Keyan's stress reliant ability, he was much harder to deal with.
The normal progression was to position so I was boosting every turn to get the evade token, then during the combat phase, I would take a shot with which ever weapon fit the moment. I used primary when targeting in range 1 for the extra attack die. If they were stressed or in line of an asteroid, I used Ion Cannon to keep them locked down for at least another turn. If they were near a point where they were going to try and K-Turn, I used Flechette Cannon to apply stress and redirect their movement.
The build seemed to be all around annoying to my opponents. I think it would have been worse for them if I had remembered I had the Seismic Charges.
What do you think of the build?