I guess my question is two fold.. first for the one not as directly related to this post and forum: If anyone happens to be running a FFG Star Wars PbP game that incorporates all of the systems and could handle a new Force-Sensitive character using the FaD beta rules I'd love to hear about your game.
However, I am resigning myself to the fact that, if I want to play in such a game I may have to just pony up and GM it myself.. which leads to the part of this post that may be of more interest to the readers of this forum.
I am a relatively inexperienced GM in general. I've been gaming for MANY years but mostly as a player and am not an adept and accomplished GM. I've tried running a couple Pathfinder and 5e games more recently through RPOL and find that in general it doesn't take very long for almost all the players to drop out of existence except maybe one or two.. so, what I am hoping this thread might be able to do is pull together tips and suggestions from those more experienced than me about starting and running a Play by Post game successfully.. keeping players and keeping the game going.
Personally, I am hoping to have a group go through much of the existing premade content together. Using the beginner game adventures to provide some interesting resources that might be of interest or value to players from each branch of the game as well as seeing how the different interests shape how the group might advance through these and which adventures it might cause them to show the most interest in or have the most fun with.