As you might have gathered from a previous post, I'm new to Descent, but me (and my gaming group) are quickly growing addicted to it.
I think we got the hang of most of the rules now (after playing a few games with wrongly interpreted rulings, or just faulty judgement), I've found some answer here on the boards and in the FAQ/Errata, but I still have a few questions.
1. In the first Quest (killing the Giant Narthak), in Area 3, there's a pile of rubble of 3x1. Is it possible that that pile is misplaced? Logically, I think it should've been one more square to the left (west), so it allows the spider to actually move around (otherwise it's just trapped there, waiting to be killed), and it would also prevent diagonal passage past the rubble into the corridor where the sorcerer is located, when the heroes arrive from the south (Area 1).
2. Can a Razorwing (or any flying figure for that matter) occupy the same space as a friendly figure (another monster) for purposes of attacking an enemy, afterwards moving off that spot, landing (and ending movement/turn) in a legal, empty spot? It says in the rules that figure can't attack from spaces occupied by other figures, but does the same rule apply for flying figures? Since they can fly across obstacles and enemies, I wondered if perhaps this was a possibility?
3. The hero Steelhorns' special ability is that he can make an attack when he uses a Run action and moves in a straight line. My question was what exactly is understood by "a straight line". Is that only the typical straight horizontal, vertical and diagonal line? Or does that follow the same rulings as Line of Sight for determining what a "straight line" is (basically, if there's a straight uninterrupted Line of Sight to the target, he can charge it) ? We assumed the latter in our game, since otherwise the opportunities in which Steelhorn's ability could be used seemed rather slim, especially with some dungeon layouts.