So in the short time I decided to get into Tekken 6, I realized I want to main Jin. So hey, I figured, use him in UFS too! Here you can discuss all matter of Jin strategy, tactics, combos, builds, etc.
For those that don't know:
*Jin Kazama*
3/6 +0 mid block
Chaos, Death, Fire
6 hs, 28 vit.
F commit: Your control checks get +x for the rest of the turn, where x is the number of character cards in your staging area. (According to James, this is always checking, so if you commit him with 2, but make a check with 1, the check get's +1).
E, discard 1 character: Your attacks get +2 damage for the rest of the turn.
Now there's plenty of ways to abuse these abilities on all 3 symbols I think!
On chaos, the you can go with the curse of the ancient mariner combo! I believe Jin raises the cc of the combo E, combined with Chasing after the power and other cards that can mod it, throw a powerful 5 or so attack out!
Fire/Chaos can use Fury of the Ancients or the Execution Rites combo. These make more use of his E, though the F is always useful with a combo! Ascending Zephyr and Wonderworld Comics are good sources of momentum gen. Both of these share 2 symbols with him, gogo Path!
Fire has Dragon's Flame. Strong!
Death/Fire can do Knightbreaker combo, also very strong. Again if it wasn't obvious, this shares 2 symbols with him. So does Midnight Launcher!
Death can do you Minuette Dance. Devastating with his E, 28 damage if you got one character. Brood them out for 32! Death isn't exactly a momentum gen symbol though.
Chaos/Death through Kazuya's support it seems like will get more character card support. For one a card was spoiled from the pack, for an E and a discard, takes back a character from the discard.
Right now, I'm playing him off death with the Knightbreaker combo for the finish. I like Death's foundation base, and they have surprising amount of speed boosts thanks to Tira.
Protoaddict made what looks to be a promising fire build here: http://www.fantasyflightgames.com/edge_foros_discusion.asp?efid=27&efcid=5&efidt=185299
Also, going 2nd once (I do not endorse this in UFS, lost the dice roll), I needed, and checked, a 7
!
Discuss.