Had and interesting situation come up while running through some tests.
Large monster (in this case a Boss Ice Wyrm, with a hero already in it's stomach) is bracketed by two heroes both with Magic skills. A third hero covers one side, although not immediately adjacent and a wall is nearby on the fourth side.
12 3 4 5
ZXXXX The Bs at Z1/F1/E5 are blocks or walls/internal corners such that they are impassable to the Wyrm
AXXHX
BXMMXH
CXMMX
DXMMX
EXXHXB
FBXXX
At the start of the Ice Wyrm's turn both heroes play the Sparks of Pain Feat giving them both Aura 4.
The first interesting thing is wow, what a great tactic! The heroes are really able to force the Aura to do a lot of damage at great effect, especially on a high(ish) armour, stealthy monster.
The Wyrm is now in a major pickle. It cannot swallow either hero as it already has a hero in it's stomach. It cannot do enough damage in one attack to kill either hero. Thus, if it does not move it will suffer 8 damage ignoring armour - a very significant amount (in fact enough to kill it in this case). If it moves two spaces without completely escaping the aura it will take 8 damage and die.
The second interesting thing, is that if it moves one space (to A-C/1-2 or to C-E/1/2) then it suffers 4 damage and then at the end of the turn
probably
another 4 damage for still being in one of the original aura spaces it inhabited.
FAQ pg 7
A: If you begin your turn on a damaging effect, such as lava or a monster’s aura, and do not move off of it, you are damaged by it at the end of your turn
The Ice Wyrm will have begun it's turn on B2/D2 and after moving still be on one of those spaces, so still suffer the 'not moving' aura effect even though it did in fact move.
Does anyone disagree with the monster taking damage for still being on one of the original aura spaces?
It is clear from the DJitD rulebook that a large monster only suffers an effect once even if it occupies multiple spaces of that effect, I think this basically gets around that rule.
First, the two different aura's are really two different effects
I think.
Second, the effect at the end of the turn is a different effect than the moving effect.
Third, at all times only one space of the monster is being counted for any particular effect, even if two spaces are being subjected to that effect, so the rule is being followed. Eg, if the monster moves NW, then even though both A2 and B2 are in the A3 hero's aura, the monster only takes 4 damage.