Tough to wall up or am I doing it wrong?

By vermillian2, in Warhammer: Invasion The Card Game

Well i thought this deck would be invincible...

Dwarf / human alliance, forced march, dwarf defensive stuff, rune of "your stuff costs more", pilgramage, damage prevention stuff, warrior priests, and infiltrates...

Just wall up forced march their guys to their 'quest' zone and deck them out...

Its not working out so well... (against my other deck, a straight orc deck).

Franz's decree and demoralise may buy you the extra time you need to deck them out.

And if your using developments (which I assume you are because of Pilgrimage), then it must be impossible to not include Judgement of verena!

Osiris

vermillian said:

Well i thought this deck would be invincible...

Dwarf / human alliance, forced march, dwarf defensive stuff, rune of "your stuff costs more", pilgramage, damage prevention stuff, warrior priests, and infiltrates...

Just wall up forced march their guys to their 'quest' zone and deck them out...

Its not working out so well... (against my other deck, a straight orc deck).

I watched a friend do this one this weekend with just a pure Empire deck. He had the nwutral quest Infiltrate which caused the other player to discard from his deck how ever many resources were on the quest. With the Forced March and Twin Tailed Comet he have him drawing nine per turn and discarding four at the end.

IvoryTower said:

vermillian said:

Well i thought this deck would be invincible...

Dwarf / human alliance, forced march, dwarf defensive stuff, rune of "your stuff costs more", pilgramage, damage prevention stuff, warrior priests, and infiltrates...

Just wall up forced march their guys to their 'quest' zone and deck them out...

Its not working out so well... (against my other deck, a straight orc deck).

I watched a friend do this one this weekend with just a pure Empire deck. He had the nwutral quest Infiltrate which caused the other player to discard from his deck how ever many resources were on the quest. With the Forced March and Twin Tailed Comet he have him drawing nine per turn and discarding four at the end.

Infiltrate is an absolute beating if left unchecked. Have a lock at the tournament report posted in another thread. It is a full on windmill slam :)