I was extremely lucky to have someone nab a copy of this very cool new LCG while at GenCon for me.
Now I have a small list of questions for anyone "in the know" to answer. Many thanks in advance for any answers provided by anyone.
1. Card #59 - Followers of Mork - " Forced : After this unit enters play, each player takes 2 indirect damage. (Players allocate their own indirect damage.) "
Q: What's different about Indirect Damage versus normal Damage? Is it simply that Indirect Damage is damage that happens outside of combat?
2. Card #80 - Troll Vomit - " Play during your turn. Action : Destroy all units in play ."
Q : First, seriously?? I'm a bit confused as to how any single unit throwing up would be capable of wiping out all the units in play? Is this like some sort of Vomit rain falling down across hundreds of yards of battlefield? Very strange and from a thematic viewpoint, it doesn't seem to match very well unless there's something I'm missing? Anyway, my real question is: How is IN PLAY defined? Every unit on the table at the moment this action is taken (that's what I'd assume)?
3. Q: If a card says the words, " Target Unit " but fails to specify Opponent's Units or Your Own Units, is it safe to assume that you can choose any player's unit to use that ability on??
4. Card #92 - Bloodthirster - " Damage cannot be cancelled. Forced : After your turn begins, each player must sacrifice a unit in this corresponding zone. "
Q1: If Bloodthirster is the only Unit in that Zone, would he be susceptible to his own required Forced effect of being sacrificed? I'm assuming so.
Q2: What Damage is the first part of Bloodthirster's power refering to? The damage that he inflicts is what I'm guessing but just want to be sure.
5. Card #20 - Stubborn Refusal - " Action: Move all damage from one target unit to another target unit in any player's corresponding zone ."
Q: Just to be sure, I could take damage off of my own unit (in its zone) and then place it onto an opposing unit in their corresponding zone?
6. Card #10 - Dwarf Ranger - " Scout. Quest. Forced: After one of your other Dwarven Units leaves play, deal 1 damage to one target unit or capital. "
Q: If the Dwarf Ranger is the only other unit left "in play", would it have to take this damage? Again, I'm assuming yes.
7. Card #30 - The Greatswords - " Forced : After a unit enters this zone, The Greatswords gain 1 power until the end of the turn ."
Q: Can this ability be cumulative if more than one unit enters the zone? So if three units enter the zone, one after the other, would The Greatswords receive 3 power from those units entering the zone?
8. General Question - Can cards abilities be cumulative?
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That's all for now. Thanks folks!