Hi all,
Of all the mechanics in the game that I've found a little confusing, there inevitably is a very good explanation eventually available. Usually, it's through the helpful people here on the boards. However, I've been reading the FFG Developer Answered Questions thread. Every answer to the questions makes sense save one.
In the second post under the heading Combat.
Q: The rulebook states that different sources of defense don't stack. Is this referring to different sources of personal defense, such as multiple layers of armor, or to any sources of defense, such as armor and cover.
A: Unless a source of defense specifically states that it stacks with other sources of defense, then it does not stack. Armor and cover, for example, do not stack; a character can only benefit from one of these sources of defense at a time.
So, a person wearing armor that grants them a ranged defense of 1 can't gain an additional defense of 1 from seeking cover? This doesn't make any sense to me either narratively or mechanically. Obviously, a person wearing armor can still stand behind something to make them harder to hit. And, mechanically, it cost me a manuever to take the cover. Therefore, balance is restored to the combat, since I was unable to spend that manuever elsewhere(like aiming).
Am I totally off my rocker on this one?