I think what the FAQ change did for the Phantom is directly related to how good of a Phantom pilot a person is. A relatively bad pilot who relied heavily on the free out in 2-3 directions when they were outmaneuvered is going to get trashed with a new Phantom. The best Phantom pilots are going to be more deadly now as they can't safely be ion'd or blocked.
For the average consumer, I think (since it's harder to use) the Phantom is weaker now, since its stat line often requires being outmaneuvered in order to be beaten, and it's easier to do that/easier for blunders to happen on the part of the Phantom pilot.
Well, realistically, the old Phantoms couldn't be blocked either.
This doesn't seem to be a terrific new boon.