After asking questions about DH 2, a big complaint from some is that aptitudes make min-maxing too easy. And lowering xp would just encourage specialisation in necessary skills and talents.
So a suggestion:
* Remove *all* aptitudes from the system.
* All characteristics, skills, and talents cost as much as if the character had one relevant aptitude.
The idea is that characters would get better at whatever they focus on, having a base start in that direction from character creation, but not forced down a certain path later.
Any thoughts?