Stalemate

By katana_one, in Talisman

Last week I finally got my copy of 4e revised and didn't even make it out of the store. I recruited two other players and set out the game.

I ended up with the Ghoul.

Random player 1 took the Priest.

Random player 2 took the Assassin.

I was having horrible luck with the adventure cards and making no progress at all. The Priest was doing about average, and the Assassin, in addition to being plain awesome with his assassinate power was also the one who was drawing all the helpful cards. So he pretty much ran away with the game, reaching the Crown of Command with little difficulty.

However, the Priest had picked up a Poltergeist in the meantime, and had settled into the Tavern corner of the board, where in the neighboring fields lived a Healer.

Also, the Ghoul had met his end and I started the Elf while the Assassin was still traversing the Inner Region. But with lots of powerful enemies face-up on the board, I didn't last long with the Elf either. But the Assassin was on the CoC by now, so no more characters for me.

So we ended up with the Priest with his Poltergeist simply moving back and forth from the Tavern to the Healer - healing up to two lives every other turn, while the Assassin could never take more than two lives every two turns. There were no new cards being drawn, and per the rules, the Assassin cannot retreat from the CoC.

Technically, there was a 1 in 6 chance the priest could get drunk and lose a turn, thus giving the Assassin a chance to take an additional life, but the law of averages states that this would have gone on indefinitely and the Assassin's player had somewhere else to be.

Strange game. :)

Interesting..

But it could not have to be a stalemate if the priest did not walk to the healer.. lengua.gif

This is the same as if someone is going to the chapel each turn, and healing all of his lives.

Some people says, he must quit with that, and walk to other spaces to make himself stronger etc

But there are also people who don't want to give up, and keep healing and healing...

This is something that is very close to that, but in a weird circumstance, by using the poltergeist, and standing between( or upon) a healer and a tavern...

I am just wondering now if a stalemate is allowed, because someone don't want to give up.

You can say it;s a draw then...

Priest could win this, if could visit the other spaces around of Tavern and Healer. Ruin space and Dungeon Entrance are enough spaces to stay alive even with 1 life and getting enough stronger to kill Assassin.

But don't forget that even if the priest can make himself stronger by using the healer as a safe space and going to the dungeon in and out or on the outer region spaces close to the healer... he must still try to reach the crown of command. And for that... it will take some turns to reach that destination.

The priest should already be dead before he reach the crown.. demonio.gif unless he draws the transference spell...

The game takes only longer if someone is not giving up..

Also, don't forget that if the Priest is drawing cards he runs the risk of drawing a card that wipes all strangers and places off the board (I can't remember the name of the card). Then it's bye-bye healer.

katana_one said:

Also, don't forget that if the Priest is drawing cards he runs the risk of drawing a card that wipes all strangers and places off the board (I can't remember the name of the card). Then it's bye-bye healer.

No problem..

First you must try to get rid of that poltergeist.

You can take as many turn as you like because you can always heal by the healer.

If you have rolled and you get the boatman, cross to the other side. use the temple as usual and try to reach the chapel to heal your lives again.

you are finally be free of the poltergeist.. and you can try to build yourself up and trying to stay alive.

Hit the chapel for a spell card or something to get the transference spell and make yourself stronger.

You need luck if you want to succeed..

But it's very boring off course for the other player...

That's why the Crown ending sucks..

You can better fight a creature there and it's the end of the game ..

Velhart said:

That's why the Crown ending sucks..

You can better fight a creature there and it's the end of the game ..

yes, but in this way, if you are the priest you can still hope to win... i think it's a good end cause you can always have a hope, even when someone is clearly going to inner region to reach the crown, or even that on is at crown yet. Otherwise, if a player is going to inner region and to crown, and you cannot reach him or fight him face to face, you can give up already :(

Jimsan Ixata Centarus said:

Velhart said:

That's why the Crown ending sucks..

You can better fight a creature there and it's the end of the game ..

yes, but in this way, if you are the priest you can still hope to win... i think it's a good end cause you can always have a hope, even when someone is clearly going to inner region to reach the crown, or even that on is at crown yet. Otherwise, if a player is going to inner region and to crown, and you cannot reach him or fight him face to face, you can give up already :(

Yeah, you are right about that, but i like it more if there is a end boss like the dragon king who is on the top of the tower etc .

But for now, we get a Ice queen, so that's good news gran_risa.gif

I don't like the Crown ending .. ( trying to kill your friends to win the game, or only rolling a die until everyone is dead..

. Even the inner region is boring to me..

But that's just my opinion..

I like more variation so that you don't know what you get..

Dragon Tower succeeds in that, because of his own deck of cards cool.gif

Everyone must find his own way to make himself stronger and run to the end and defeat the boss.

I am not playing the game because i want to slaughter my best friend's head off at the end of the game... lol lengua.gif

But i have no choice for now.....( but this will change with the ice queen heheh demonio.gif

PS: But this does not mean that i don't want to kill my opponent while playing the game..( it's just endgame..) demonio.gif

By killing my opponent while i am building myself up in the game, i can be at a advantage with level up while the opponent must begin with his starting level ! demonio.gif