Hi all,
I'm playing the OL in our first campaign, and I'm having a little trouble clarifying the situation with gold piles and conquest tokens in the game.
1) When the players pick up a gold pile do they get 100 gold, or 400 gold? The original rules state each player gets 100 gold, but now the players don't get individual money so I just wanted to check how it works. My players seem to be accumulating huge ammounts of gold.
2) Can I just confirm that players get a total of 3 conquest tokens for activating a rune, two for a boss on dungeon level 2 or an encounter, and 4 for a boss on level 3 or a lieutenant? I'm pretty sure this is correct, but my players have loads of money and very little experience. This means they can't train much.
3) One small side question, if 3 or 4 lieutenants walk around together, can they not raze a city within a couple of turns since each of them places a siege token?
By my calculations, in a dungeon of three levels, assuming one rune per level, they should get 17 conquest tokens.
3 x 3 = 9 for the runes, plus 2 x 2 =4 for level 1 and 2 bosses, and plus 4 for the final boss = 9 + 4 + 4 = 17
If the OL keeps his monsters back, then uses them all in an assault on one character, he should be able to get one kill per level, (we're at copper level so this may change as players get silver and gold items).
The characters are mostly 4 points in our campaign, so I should get around 15 tokens per dungeon.
This is 3 x 4 for 3 character deaths, and 3 for getting through my deck once, which I seem to do.
Does this sound about right?
They've done two dungeons, and in both of them, they have had a level where they've lost 4-5 characters, due to my spawaning extras and using lots of rage cards.
They should also get about 400 gold for each treasure pile (assume one per level), and around 300 plus a copper treasure (worth250) from each chest (assume one per level). So in a dungeon they get 950 x 3 = 2850 gold.
So in a dungeon they should get, let's round up, 3000 gold and 17 experience, while the OL should get approximately 15 xp.
The campaign level should go up by a total of 32. Is this about right ?
This means they need 5 dungeons to get 160 xp, plus some extra for exploring and some for the OL each game week, plus some encounters.
This should get them to silver campaign level.
Currently, they have 28 xp, and the OL has around 60 xp. And they've done 1 dungeon, 2 encounters, and 1 level of the next dungeon. They are getting creamed!! This seems very unbalanced. Does this happen in your games?
Sorry if this is a bit confusing, thanks for your help, I appreciate your time.