when u change the zone of the attack is it for the rest of the turn.
also when trying to use a combo ability would it be effected by the zone change or does it refer to the printed zone.
when u change the zone of the attack is it for the rest of the turn.
also when trying to use a combo ability would it be effected by the zone change or does it refer to the printed zone.
No and printed, in that order
To expand: after an attack resolves, all values on the card are returned to their printed
I'm not positive that Protoaddict's second answer is actually correct. Even if the following example doesn't actually work (I was actually just coming to ask this question) it's not working doesn't preclude the possibility of a card that explicitly changes the zone of an 'old' attack in your card pool
I'm not 100% positive of this, but I think the wording on the card would allow it:
Say the player has two high attacks in their card pool and is currently resolving at Execution Technique Third Rite (it has Combo(Low Attack, High Attack)). They have a CoCT in play. They enhance, discard a momentum, and change the zone of the first High Attack to low (and giving it +2 speed). While the speed of that attack probably no longer matters as it has already resolved, it would remain a low attack until the resolution of the 3rd Rite, allowing them to then use the Combo enhance on 3rd Rite.
Except those enhances can only target your attack which is currently resolving. so no. doesn't work.
Tagrineth said:
Except those enhances can only target your attack which is currently resolving. so no. doesn't work.
Where does the AGR say that? I haven't been able to find anything to that effect (I did search it like 3 times before I posted).
If it said "THIS ATTACK" then yeah I'd agree with you, but it says "your attack". All three of the attacks in your card pool are your attacks.
Ok, fine, whatever, but it's been like that since set 0. If it's different under the AGR, so be it, but that's the old ruling that stands until a new one supercedes it.
It's an interesting perspective aslum, but I'm just about 100% sure Tagrineth is right on this one. Abilities that modify any part of an attack affect only the attack currently in the act of resolving (whether that be as it's entering the card pool, the enhance step, block step, etc), unless specifically noted otherwise. An example of such would be: your next attack gets plus 2 speed. I believe there has never been a card that says change the zone, damage, speed, etc of the previous card in your card pool.
I don't think there are any that specifically change the values of resolved attacks. There are however effects that change the speed/damage of all of your attacks for the rest of the turn, and this does include previous attacks as well as future ones, and cards that can change the values of unresolved additional attacks in your card pool (mainly multiples). So there really is precedent.
As I said before, I'm not 100% sure I'm right, but I'd like to at least see some sort of citation for why it doesn't work, from the rules, rather than "it hasn't worked since day 0" which is frankly a straw man argument. I think you are confused w/ the "this attack" ruling. I've gone back through versions 1.8 and 1.9 and can't find anything prohibiting you from using a "your attack" on a resolved attack. I don't have access to any of the original rules atm, but I doubt they'll have anything in there either. Since prior to the advent of Combo, there was no real need to modify the values of "old" attacks, it was pretty much not taken into account. Maybe it does need to be taken into account in future revisions of the AGR if it is so broken... or maybe it's so fiddly that it's not worth bothering with.
Okay how about this, it was ruled that Eye Patch from SF01 couldn't bump up the damage of a multiple copy of Bo Rush after the initial attack dealt damage and drew cards. Good enough for you Aslum?
can i get an official ruling on his please?
I don't think it will work. For example the attack Clones gave itself a resource symbol of choice but it goes away after the attack resolves so you can't chain off of that symbol.
Ok people... everyone seems to be arguing... no one seems to be reading the AGR.
So allow me to quote the AGR since no one else in this thread has been capable of doing it so far:
koreymfh said:
2.9.2.6 Effects of Enhances continue until the attack has fully resolved unless otherwise specified.
So unless the enhance says to change the zone until "time X", an attacks zone will revert back to printed once the attack has resolved.
koreymfh said:
It refers to the printed zone, unless there is an ability in play that for example states "For the rest of the turn, treat all low attacks as high attacks"
aslum said:
Say the player has two high attacks in their card pool and is currently resolving at Execution Technique Third Rite (it has Combo(Low Attack, High Attack)). They have a CoCT in play. They enhance, discard a momentum, and change the zone of the first High Attack to low (and giving it +2 speed). While the speed of that attack probably no longer matters as it has already resolved, it would remain a low attack until the resolution of the 3rd Rite, allowing them to then use the Combo enhance on 3rd Rite.
You can only enhance the current attack in play unless the ability states specifically otherwise.
Does that say that in the AGR? No. Should it? Yes - That's why Tag was supposed to have read the AGR to ensure that I didn't miss little bits like that.
Notch another one up for the September AGR update (**** you all... I just bought a PS3, and how am I supposed to enjoy it if I'm doing rules work. PS I'm still on vacation until Tuesday... so there are further hate beams glaring. Soul Calibur IV people... do you know how much unlocking I have to do?)
Oi, don't throw the blame on me >< I wouldn't have caught that.
Antigoth said:
aslum said:
Maybe it does need to be taken into account in future revisions of the AGR.
Soul Calibur IV people... do you know how much unlocking I have to do?)
TONS. Getting all the characters unlocked isn't too bad, but there's tons of gear (which mostly just involved earning money to buy it).