Dunno, maybe I've played MtG too much. However that table at the end of Rules sheet is über idiotic (You can take gold Raiders stole them from You while being at Oasis space, many other stupid paradoxes like Druid, who is able to replenish Fate and take Holy Lance from Graveyard Space). This time the problem is " At the start of your turn "
Which effects has a priority? When there is a start of the Turn. Example of Warlock, today I've played two games with it:
1) Start of the turn: I cast a Spell, for example: "Temporal Warp"
2) It's still Start of the turn, so Warlock (or Sage, whatever) is getting a full complement of Spells
3) Still still start of the turn, so our Character cast a "Temporal Vortex"
4) We have 5 cumulative turns.
5) It's still "start of the turn" and Warlock don't have full complement of the Spells, so he's taking next one
The question is, when or where exactly "start of the turn" still is a start of the turn, and when it isn't anymore. I don't even want to complicate this situattion more using other effects, which are working "as required".