From what I can tell this game is what needs to happen, in fact I have been working on something similar for some time (it's a case of totaly unrealated simultaiuns development).
Whine and moan all you like when this drops your going to love the hell out of it. Not only are you going to love it but all your friends are going to love it. (if they can afford it) What they are doing is a very natural next step for RPG's and is one thats going to take down the barries that are keeping these wonderful games from reaching their full potential.
Despite some slick marketing efforts on the part of WOTC role playing games are a dead or dieing industry. The skills requierd to make book RPGs work are no longer skills most people have. It's no small thing that roleplaying was big in the 70's-80's when most people understod how to read and comprhend long form diagnostic manuals.
If it's anything like my own project this game is going to grant you a new interface for playing the same kind of game you already love. an example of interface design would be something like my SWSE character sheet
Prepare to upgrade from the command promp to a full on GUI
man I wish I worked at FFG