So as I was sitting here in my room looking over some cards at this odd hour, a slew of great cards with the Good symbol on them started to pass me by. And I realized a lot of these cards had the lovely 4 point shuriken on them.
This article, if it isn't obvious by now, shall be dedicated to the Good symbol.
To be blunt, it is definitely the most overlooked symbol in UFS. Why? Well, a lot of it's stuff has better symbols on it (Order and Chaos being the most common). But to be honest, I think the Good symbol can hold it's own with the big boys. I'll break it down for you all bit by bit. Any and all cards mentioned in this article shall be Block 3 only-So if you're wondering which version of a certain character i speak of and i havent specified, just look to their block 3 version.
Character lineup:
Good actually has a VERY good character lineup. Frogese being the best choice imo, with other greats such as JT, Felicia, Gill (on stats alone), Gen, ***Kyo***, Lilith, all the Morrigans, Domination Ryu (who can seriously fill his hand up thanks to the jank that is White Magic), Yi Shan, and Talim. There are probably more, bur if i had to rate them, I'd put Frogese at no. 1, Ryu at no 2., and Gen at no. 3. JT as we all know should utilize all three symbols when built-or ekse he would be number 1.
Attack Lineup:
Good has access to Feline Spike and Spinning Beat, as well as Ichi no Tachi. I think I just easily outlined the attack lineup for a solid Good deck, no? Some other great attacks include: the awesome techy Big Cyclone, Charlie's Fierce Punch, Darkness Blade, etc.
Asset Lineup:
Yet again, another strong point. Simply because of the access to Assassination Arts. Probably one of the best Assets ever printed. A copy or two of this card is all you need to make a deck go round. White Gi is another great card, and can do lovely things for you when you combine it with Frogese and N Type human (You have no hand I get 4 cards in mine if i've filled my hand up too. YAY!). Kings Games is also another strong Asset, as well as A Cat's Relfexes. Mysterious Stance is an AMAZING Asset in a Good deck-that R alone can save your life.
I'm not mentioning Family Heirloom, simply because A: It's incredibly overrated. B: It's best purpose is in a Fire deck, not a Good deck which has plenty of momentum gen outside of it. Before you all jump on me for the action side, note this: Good already has access to Red Lotus, and with the shrinking amount of cards that Red Lotus needs to concern itself with, Yeah, there is all the order stuff-but if you're being overwhelemed with Order commital, you're probably going to lose anyway, so moot point is moot. Olcadan's loses just a little more worth. I don't think Heirloom has a place in any Air or Good deck.
Foundation Lineup:
Good's foundation lineup does a lot-Damge Redux in Amy's and Holding Ground, Commital protection in Red Lotus, CC Hax negation in Destiny (which will be an amazing card come Block 3-Order/Chaos decks will fear it's might), Momentum gen in the monster that is White Magic, among the freest of abilities out there with no drawback in sight, and N-Type Human, Commital of it's own in Alluring Beauty, Pumps via Darkhunter of the Night and Fight or Flight, or as I call it, Awesome or More Awesome, Stupidity in Hwang's, Card Draw in Antisocial (plus that action side on Antisocial is another underrated amazing ability), and much much more. Sometimes you can get lost in what you are trying to do with the foundation lineup with Good. Mix and match.
Action Lineup:
This is where Good lacks. Outside of Tag Along, there's not much worth playing as of right now. This is where Good gets it's most Grief imo.
Conclusion:
Good has a lot to offer. You just need to be brave and bold enough to not play that Order or Chaos symbol on Frogese, or the Order symbol on Gen or Gill to get it done. I fully expect the Good symbol to be a surprise threat out there...I wouldn't mind doing that myself, to be honest. ![]()
Comment away-It's 4 in the morning and I need sleep! =P