Control in the new UFS

By bloodocean, in UFS General Discussion

So far we have clearly seen what agro is gonna look like in this new day of UFS. Control, however outside of Rashotep hasn't been displayed. What would your ideal control character and cards look like? We have seen since the release of set 8 what control shouldn't be, so what would YOU do to fix it?

Personally, I'd rather control come in the form of one shot ability's. Sa, symbol of protection is a great example. it's a significant amount of DR, but it doesnt sit around turn after turn reducing attacks to zero.

The future is going to be blanking foundations. Seigfried will be in a lot of decks so they can play soul caliber. Soul calbier blanks cards permintly. I would prefer that control check hacking gets limited or cap per turn or per action. Blanking an enemies foundation is by far way better then tapping it. It allows people to fight back and not feel dominated. I feel more comfortable if the stronger abilities were tied to weaker attacks that can't be enhanced. That would be awesome because it would provide checks and balance to effects.

Earth, interestingly enough, is probably the best control symbol in NEWFS

It has all of Rasho's blanking cards

Siegfried's intricacies (Memories, Torn, Forgiveness, etc)

And some random cards like Calming the Mind.

IDK...what with everything 4-Star and less being relegated to Legacy, i think anything that has Kazuyua blowing up Staging Areas is gonna be quite good...