So i finally got my hands on Anima and i was planning to make a Psychic/Ki character. So the question here now is. Do i need to take the advantage " Access to One Psychic Discipline " to gain the option to affiliate myself to a dicipline.
Here is the iffy part, under the PP section " Affinity with a psychic discipline ". It states that players need to spend PP permanently invest 1 PP to gain affinity. No other prerequisites are stated, and an example is even given that a player can affiliate him/her-self to all discipline if they but spend their PPs.
I am working under the assumption that the psychic powers are similar to magic in terms of acquiring them. To access magic spells ( to my understanding, correct me if i am wrong. ), one must first pick the advantage " The Gift ". So working along that lines, i would assume psychic powers are not something everyone has access to, thus needing us to take the advantage " Access to One Psychic Discipline " before we are allowed to manifest psychic abilities.
I found it quite perplexing that, in the book itself. Such requirements are not stated clearly and concisely. Even under the magic section, The Gift was only touched on fluff wise with implications that one must have the gift before using magic. It would be nice if it was stated clearly like " Players are required to pick the advantage, The Gift before they are allowed access to their magical abilities ".
This is all under the assumption that my original train of thought is correct. The other possibility i believe is the advantages like The Gift and Access to One Psychic Discipline, are there so players need to choose them in order to get Magic/Psychic advantages? It is stated under the magic/psychic advantages, that one must first have taken The Gift and an advantage that grants access to psychic before they can obtain their magic/psychic advantages.
Any ideas?