Is this announcement about ***rotation*** REAL!?

By guitalex2008, in UFS General Discussion

Antigoth makes a good post and all true fans of UFS rejoice in his wisdom.

Ninjazanus said:

Antigoth makes a good post and all true fans of UFS rejoice in his wisdom.

It was a good post.

i started right before 3 shuriken rotated.

I have basically zero rares/power cards with no watermark.

I have no desire to chase them down.

You can say "shut up and play legacy" but i think the fact of the matter is more people will shut up and quit playing.

Dropping over half of the cards out of the meta on 2 weeks notice is a bad decision IMO.

FFG has the right to do what they want, and I am glad they are doing things to get the game where they (and the players) would like it to be. I also have the right to say that in my opinion this is a bad decision.

Also being a semi new player I am not familiar with a lot of the old legacy cards, and although i am fine with playing against peoples legacy decks, I am not interested in going back and trying to learn all the old cards.

Anyone who joined in the last 6 months, and I know a few who bought the FNK to get a little "boost", will have no desire to play legacy (again my opinion, but i think it is pretty true on the left coast).

Maybe if they do some sort of massive reprinting and either

A) Reprint tons of 4 point cards as 5 points so that they are playable

B) Reprint/package/sell previous "out of date" sets (maybe at a lower price if possible?) to push "legacy" and make it easier for newer players to get into legacy.

Smazzurco said:

B) Reprint/package/sell previous "out of date" sets (maybe at a lower price if possible?) to push "legacy" and make it easier for newer players to get into legacy.

Fight Night Kits.

Everyone that complaint just didn't try Block 4 only decks.

What is the point to this game? to have the most expensive cards or to have fun?

To all who complaint, try block 4 and get back after with your comments... if you still ***** about this announcement, then yes you should quit, you forgot what is the point of this game...

Homme Chapeau said:

Smazzurco said:

B) Reprint/package/sell previous "out of date" sets (maybe at a lower price if possible?) to push "legacy" and make it easier for newer players to get into legacy.

Fight Night Kits.

Homme Chapeau said:

Smazzurco said:

B) Reprint/package/sell previous "out of date" sets (maybe at a lower price if possible?) to push "legacy" and make it easier for newer players to get into legacy.

Fight Night Kits.

And advertising it as "a great way for new players to get into the game" while it is still "standard" then immediately dropping it off to legacy may sort of make some new players feel betrayed.

Like i said i know a few ppl who JUST got into the game and purchased the FNK and some 4 shuriken stuff and this will discourage them is all im saying.

I wish (locally) ufs was more supported, drafts, etc. I would really be interested in those "fun" formats.

Out here in Cali though there is not much love for UFS unfortunately.

We will see what happens, I really do wish this helps the game grow out here

Cass said:

Everyone that complaint just didn't try Block 4 only decks.

What is the point to this game? to have the most expensive cards or to have fun?

To all who complaint, try block 4 and get back after with your comments... if you still ***** about this announcement, then yes you should quit, you forgot what is the point of this game...

What does block 4 have anything to do with people being upset that they announced that they are rotating cards out in 3 weeks? No one is complaining about block 4. Go tell that to someone who just got into the game when they were running all these promotions to get new players that all the cards they got and started buying aren't legal anymore. "Hey sorry the couple hundred dollars you just dropped on cards that you thought were going to be legal for 8 more months aren't legal anymore, but don't be mad because block 4 is awesome!"

What happened to block 3? It's only 4 months old! I remember after last years GenCon is was the "cool thing" to play block 3. It was so good and everyone was looking farward to it. The first regional was even block 3 (before everything rotated)! Nothing changed since then but Shadowar and SC3 came out. What the hell happened?

To be honest, I've already made peace with the changes that have been made. I know some people whose favorite characters were just cut are gonna feel like they got the shorter end of the stick, and some people who spent some heavy dollars on making a solid Block 3 deck are gonna feel swindled, but just looking at how the decks are going to play post-rotation make me feel giddy; UFS is back to fighting once again. No more grey wars, no more infinite loops, no more mill; we're back to basics, and the basics are good. All 16 characters are playable (yes, all of them), and that's more diversity than we ever had in Block 3 , where 2 symbols were always nerfed into unplayability and the top symbols only had 1 or 2 characters that were actually worth playing. Though I will sorely miss the raw power Yi Shan* gave me, Yi Shan** is no slouch, and though I had to switch symbols ( Earth is the land of the throws, and Yi Shan has none, so Life be the way to go for him in my opinion), I think I'm having more fun looking at decks from 2 sets than I was through most of Block 3 .

And besides, most of the playgroup I'm with was using ShadoWar characters already (unlike most people in this forum, I actually like the flavor of FFG's IP: it has interesting and well-developed characters, it has what is shaping up to be a solid storyline, and the art on the cards themselves looks gorgeous); we lose very little.

JDub said:

What happened to block 3? It's only 4 months old! I remember after last years GenCon is was the "cool thing" to play block 3. It was so good and everyone was looking farward to it. The first regional was even block 3 (before everything rotated)! Nothing changed since then but Shadowar and SC3 came out. What the hell happened?

WTF are you smoking? When the block 3 cycle came, I remember distinctly saying, "Ugh, Evil is going to dominate", and it did, massively. Between Higher Calibur Ibuki, and Ibuki winning both Nats and Worlds, and then the many months of Chain Throw abuse to come, I'd say our current metagame is either worse or equal to the last one.

Either way, all I can really say is "too bad." Money will be spent and sometimes lost, and regret and bad feelings will come. Thus is the very nature of card games. Me and a friend bought two boxes of Flames of Fame for 40 dollars (yes, you read that right) directly before Worlds, and now they're cycling. Do we cry? No, because the cards we needed were pulled, and they helped us immensely.

JDub said:

Cass said:

Everyone that complaint just didn't try Block 4 only decks.

What is the point to this game? to have the most expensive cards or to have fun?

To all who complaint, try block 4 and get back after with your comments... if you still ***** about this announcement, then yes you should quit, you forgot what is the point of this game...

What does block 4 have anything to do with people being upset that they announced that they are rotating cards out in 3 weeks? No one is complaining about block 4. Go tell that to someone who just got into the game when they were running all these promotions to get new players that all the cards they got and started buying aren't legal anymore. "Hey sorry the couple hundred dollars you just dropped on cards that you thought were going to be legal for 8 more months aren't legal anymore, but don't be mad because block 4 is awesome!"

What happened to block 3? It's only 4 months old! I remember after last years GenCon is was the "cool thing" to play block 3. It was so good and everyone was looking farward to it. The first regional was even block 3 (before everything rotated)! Nothing changed since then but Shadowar and SC3 came out. What the hell happened?

OH noes... my brilliant plan to sell cards has been foiled. Damnit... I thought CCG's were more stable then the stock market. Oops... guess I was wrong.

regarding an earlier comment that Legacy is wow - super degenerate - At a couple of points during the legacy worlds I was asked "Do you have any non-4 pointed cards in your deck. Then they discovered those cards.

Legacy cards are cheap and abundant if anyone wants to find them,.

MarcoPulleaux said:

JDub said:

What happened to block 3? It's only 4 months old! I remember after last years GenCon is was the "cool thing" to play block 3. It was so good and everyone was looking farward to it. The first regional was even block 3 (before everything rotated)! Nothing changed since then but Shadowar and SC3 came out. What the hell happened?

WTF are you smoking? When the block 3 cycle came, I remember distinctly saying, "Ugh, Evil is going to dominate", and it did, massively. Between Higher Calibur Ibuki, and Ibuki winning both Nats and Worlds, and then the many months of Chain Throw abuse to come, I'd say our current metagame is either worse or equal to the last one.

Either way, all I can really say is "too bad." Money will be spent and sometimes lost, and regret and bad feelings will come. Thus is the very nature of card games. Me and a friend bought two boxes of Flames of Fame for 40 dollars (yes, you read that right) directly before Worlds, and now they're cycling. Do we cry? No, because the cards we needed were pulled, and they helped us immensely.

Block 3 is what the current format is. Your thinking block 2 (Chain Throw, Higher Calibur, etc). Last year after GenCon all the cool kids were tired of block 2 so everyone started playing and making block 3 decks during the block 2 era. Now we finally get to the block 3 era (we have only been in it for 4 months) and it's crap and people complain. Ban this, ban that, wah. When only 5-6 months ago they couldn't wait for block 3 because it's so fresh and good. "OMG Donovan is the best block 3 deck." Remember that?

Like I said I knew my cards would be worthless after rotation because pretty much no body plays Legacy, but to give us three weeks notice is crap no matter what way you put it. And on top of it I'm not even that impressed with mini-block format. Me and my friends built decks and played today and it was boring as hell. Now don't get me wrong, I played when the first set came out as soon as it came out, it was fun back then. But this is NOTHING like that.

Antigoth said:

JDub said:

Cass said:

Everyone that complaint just didn't try Block 4 only decks.

What is the point to this game? to have the most expensive cards or to have fun?

To all who complaint, try block 4 and get back after with your comments... if you still ***** about this announcement, then yes you should quit, you forgot what is the point of this game...

What does block 4 have anything to do with people being upset that they announced that they are rotating cards out in 3 weeks? No one is complaining about block 4. Go tell that to someone who just got into the game when they were running all these promotions to get new players that all the cards they got and started buying aren't legal anymore. "Hey sorry the couple hundred dollars you just dropped on cards that you thought were going to be legal for 8 more months aren't legal anymore, but don't be mad because block 4 is awesome!"

What happened to block 3? It's only 4 months old! I remember after last years GenCon is was the "cool thing" to play block 3. It was so good and everyone was looking farward to it. The first regional was even block 3 (before everything rotated)! Nothing changed since then but Shadowar and SC3 came out. What the hell happened?

OH noes... my brilliant plan to sell cards has been foiled. Damnit... I thought CCG's were more stable then the stock market. Oops... guess I was wrong.

regarding an earlier comment that Legacy is wow - super degenerate - At a couple of points during the legacy worlds I was asked "Do you have any non-4 pointed cards in your deck. Then they discovered those cards.

Legacy cards are cheap and abundant if anyone wants to find them,.

Too bad people that actually play Legacy aren't as abundant as Legacy cards. I'm guessing there was a whole 20-25 people in Legacy worlds? Most of them probably were just playing Standard decks on top of it.

I have no desire to play Legacy, period. So what I like to make a few bucks on some cards that are about to rotate out? Yeah it kind of sucks that I can't do that but I'm still pretty pissed off about this. Only giving three weeks notice is crap. I tired block 4 out today, it's boring as hell. If Tekken isn't one **** good set as far as I'm concerned all UFS cards will be pretty worthless soon.

so I was talking to the owner of my LGS and he cant seem to be able to stock Soul calibur 4 boosters he can get the decks but not the boosters. Did that set end up like realm of midnight and get sold out cause if so this will make it harder for my group to try and make a pure 5 star deck.

J-dUB what is so boring about miniblock. I played against a deck today that was a mix of Yi Shin and Ivy with Ivy as the main character and I had a run for my money with my mix of 4 and 5 star cards. The hard control element is gone and you have to go full out attacks. If you are building decks under the old paradigm that you need only 20 attacks in your deck then you are going to have major problems. Ivy's played off of life is very agressive. Seigfried has the ability to play some insane damage and pump up his damage constantly. Zao Diayo has a lot of cards that allow you to plink your opponent just about every turn if you build her right. I've seen Zao Diayo** deck do some crazy turn damage just by remove cards from the game. The issue is has your paradigm shifted on what is effective or are you trying to make the new block work like the old. If so you might as well quit now because those mechanics are no longer in the game. High control check hacking is gone. Heavy tapping and destroying enemy cards is gone. Combo's are better finishers then just straight up high damaging attacks due to all the cool bonuses you get. Assests are okay but they are not insane crazy good. Assets don't really stack any more because they are all unique. It sounds like you want things that aren't in the game any more and shouldn't have been there form the beginning.

Go play Legacy? Why would I want to play in a format that the so called "saviors of this game" don't even care about and would sooner us all forget that it existed? I mean, how'd it work with Raw Deal when Comic Images stopped supporting it? As you can see, Raw Deal is as abundant as say, Chaotic? Dragon Ball Z? Don't get me wrong, I absoultly love Legacy, and woulda been there playing LCK Alba at Legacy worlds if I coulda been.

For the life of me, I'm never gonna understand why they won't support Legacy. I know I keep bringing up Magic, but it's the best example of how a company deals with old cards. Instead of them collecting dust, people actually use them and they appreciate in worth. Using legacy is also a great way for them to get rid of all their backstock, but I dunno.... I guess James and Steve are too smart to listen to lowly ol' me.

Also, no mill? So we have ONE way to win this game? Cause you know, that leads to creativity and non staleness... Right?

Look at L5R.. During it's hay day up here there were 4 main ways to win (getting 40 honor, your opponant going to -20 honor, getting all five rings in play, or blowing up all their provinces). There was also Master of Five, the Four Walls, and I'm pretty sure there were a few other ways that I'm forgetting. Oh yeah, and one of the ways to win was milling out their dynasty and/or fate decks.

Mill, whether folks like it or not, will ALWAYS been in UFS. Look at that new crappy Tekken character, she's mill on a stick... Slow mill, but mill on a stick no less. Now don't get me wrong, I'm not saying reprint Bishamon or Voldo or Contemplation, but whether Steve and James like it or not, people enjoy playing mill decks.

I like playing mill. My friends didn't like playing against me playing mill. I wouldn't have to technically fight them at all. I would spam foundations and use fury of the north (5 star) and one of Zangeif's attacks that when they block they loose cards off the top of their deck. I had enough heal and damage reduction cards that I really didn't need to do much else. If went through all my main attacks I had cards that would empty out my momentum so I can get those cards again. Every turn I decided to attack I could force my opponent to discard 20 cards plus or take a 1 hit ko. Valera's Shop or Starter Sagat made it to easy to get foundations out to fuel fury of the north. Mill was to strong. If mill comes back then it needs to be unenhancable. Second it needs cap in its ability to get rid of no more then 5 cards in a turn. The thing is there is mill in UFS and its Len Chen's ability to put cards in his opponents card pool. But it also mills his own deck and there is little benifit if he doesn't play a reversal.

This is insane. Why are they trying so hard to destroy the game that I bought into, FFG? Why don't you just call it "NFS" Namco Fighting System? I bought the game for Street Fighter first and foremost. Thanks for ruining the game for me. I just hope it's known that you WILL lose half your fanbase over this. I don't understand what inspired you to render everyone's cards worthless and remove people's favorite licenses from the game.

B-Rad said:

I mean, how'd it work with Raw Deal when Comic Images stopped supporting it?

Actually it picked up from the state it was in During Revolution. There are areas with a larger turnout now then during the Revo Era.

As it is... we just moved from the convention center due to an evacuation to an open gaming room in my hotel (and since I was just dropping off my UFS prize support as I checked in on this), so I'm going back to finish playing in the Raw Deal World Championships. Aparantly I qualified as the token active Canadian Player.

B-Rad said:

Also, no mill? So we have ONE way to win this game? Cause you know, that leads to creativity and non staleness... Right?

I think the problem might have been misrepresented. Mill itself isn't necessarily a flawed part of the game, but I believe the current (as in, what was played over the past 48 hours) metagame has only 1 way to win. Control the board, have an eternity of anti-attack foundations, and then take your pick of win conditions. The actual act of ending the game varies a little -- but everyone's playing the same opening and midgame strategies as everyone else. You could try things differently, but a whole lotta people couldn't find a way to do it consistently. Mill happens to have an easy way to make the endgame go in its favor -- you just control the board and reduce damage, and with a teenie bit of nudging your opponent kills themself.

Also, check out Magic, the only way to win in Standard is with creatures. Total snoozefest eh?

They are moved into the legacy format. In all honesty it was going to happen eventually. The people did something that hasn't been done in many card games. They showed up to one of the biggest tournies and said they were not playing due to how bad the block was. That is more commitment then a forum board post. If just as many people showed up and said "Keep things how they are" then I doubt they would have made this decession.

The issue now is that the FFG guys need to make legacy worth playing. That is the bigger issue. Maybe that means that 2 tournies out of the month is legacy and they get a bit better prize support then in the past. But what is key is that the legacy format keeps the longevity of the cards. Its up to the venues and FFG to keep it going.

For the people that don't want to play legacy then it would be best for you to quit if your offended by this. There is no need to hold on to people that don't want to stay. There are many other card games out there. If things continued as they were I was going to do my darndest to make sure my play group didn't let seasoned players play. The card advantage is just to much. But my group is a bunch of newer players.

The worse thing an organization does is try to keep people that want leave. If folks want to leave its best just to say good bye and if you need help finding another place we are glad to help.

DrUnK3n_PaNdA said:

This is insane. Why are they trying so hard to destroy the game that I bought into, FFG? Why don't you just call it "NFS" Namco Fighting System? I bought the game for Street Fighter first and foremost. Thanks for ruining the game for me. I just hope it's known that you WILL lose half your fanbase over this. I don't understand what inspired you to render everyone's cards worthless and remove people's favorite licenses from the game.

Whine a little more, it may change their minds. You act as if nothing else is going to be printed, ever.

Wafflecopter said:

B-Rad said:

Also, no mill? So we have ONE way to win this game? Cause you know, that leads to creativity and non staleness... Right?

I think the problem might have been misrepresented. Mill itself isn't necessarily a flawed part of the game, but I believe the current (as in, what was played over the past 48 hours) metagame has only 1 way to win. Control the board, have an eternity of anti-attack foundations, and then take your pick of win conditions. The actual act of ending the game varies a little -- but everyone's playing the same opening and midgame strategies as everyone else. You could try things differently, but a whole lotta people couldn't find a way to do it consistently. Mill happens to have an easy way to make the endgame go in its favor -- you just control the board and reduce damage, and with a teenie bit of nudging your opponent kills themself.

Also, check out Magic, the only way to win in Standard is with creatures. Total snoozefest eh?

Wafflecopter said:

B-Rad said:

Also, no mill? So we have ONE way to win this game? Cause you know, that leads to creativity and non staleness... Right?

I think the problem might have been misrepresented. Mill itself isn't necessarily a flawed part of the game, but I believe the current (as in, what was played over the past 48 hours) metagame has only 1 way to win. Control the board, have an eternity of anti-attack foundations, and then take your pick of win conditions. The actual act of ending the game varies a little -- but everyone's playing the same opening and midgame strategies as everyone else. You could try things differently, but a whole lotta people couldn't find a way to do it consistently. Mill happens to have an easy way to make the endgame go in its favor -- you just control the board and reduce damage, and with a teenie bit of nudging your opponent kills themself.

Also, check out Magic, the only way to win in Standard is with creatures. Total snoozefest eh?

Yep which is why Magic is a joke.

My argument is this: Mill in itself is a should be a viable way to win. While I agree that the amount of control was ludacrous, toned down control should be fine. With the exception of Happy Holidays, and a few other cards... Block 2 mill wasn't ZOMGcontrol. It was actually very beatable, so much so that it wasn't the most popular archtype as it is today. Control, much like mill has it's place in this game, whether the designers like it or not, and they're alienating a chunk of the player base if they don't accept that.

As I stated before. There is mill. It is just not like old mill. It has risk. Its not as fast as old mill. Without huge damage reduction and healing mill can't survive in the new format as it is. Mill requires damage reduction and healing. Without both it falls flat on its face. Your asking to bring back elements that need to go.

Wow. I can't believe they would pull something like this. When I heard this, I tried to think of why they would pull such a large prank at this time of year. I just can't begin to see where this becomes a good idea. The only way that makes any sense is greed, but I don't see how they make more money if they stop having as large a stock and alienate such a huge portion of their fan base.

I was actually kind of looking forward to the Tekken set. I was never that into Tekken, but I also have nothing against it. A friend of mine sent me a .pdf with all the cards leaked, and it looked really interesting, but I don't see any reason to pick it up after this. I was actually thinking about making a Christie deck, but I don't see how it would function without any way to generate momentum. I guess they're figuring it's ok to drop momentum gain from the game entirely because blocks are so terribad that you can slowly generate momentum from hitting with attacks because your opponent can't block anything? Maybe that appeals to some, but I really don't see it. Speaking of attacks being hard to stop, how does one stop colossal attacks now? I mean, I love my super high damage attacks as much as the next guy, but it seems like the game just boils down to who throws one first now.

I laughed when Darklogos claimed that block 4 doesn't destroy cards... have you seen Nightmare or Kazuya (also, to the person who claimed that loops were out as well... have you seen Christie's loops, like the 3 card auto-loop?)? At regionals I ran a Death Nightmare deck that nuked both staging areas constantly and then used All Life is Prey and Nightmare's ability to throw giant attacks. My Nightmare deck loses a few things with this rotation, but it seems like with every single one of the cards that gave me any trouble gone there is nothing in the cards to stop me from just playing Nightmare with Kazuya's support and winning every time. I still keep All Life is Prey, Intimidating Presence, Knight Breaker, Hunger for Souls, etc. Any of the other decks I would have considered making completely cease to function without 4 point cards. Even Nightmare doesn't get more interesting, he just does not get nearly as nerfed as everyone else. Beating up opponents who have had all ability to defend themselves stripped away FTW?

I could go on and on but I just don't see the point. Our playgroup was already starting to dwindle, losing literally 50% of it instantly to this announcement makes it impossible to play for me, anyways. Even if nearly everyone I knew wasn't quitting as soon as they saw this, I think I would still quit because it is just such an inexcusably bad move. I still feel a little in shock, it's just so... insane.

Shiros said:

DrUnK3n_PaNdA said:

This is insane. Why are they trying so hard to destroy the game that I bought into, FFG? Why don't you just call it "NFS" Namco Fighting System? I bought the game for Street Fighter first and foremost. Thanks for ruining the game for me. I just hope it's known that you WILL lose half your fanbase over this. I don't understand what inspired you to render everyone's cards worthless and remove people's favorite licenses from the game.

Whine a little more, it may change their minds. You act as if nothing else is going to be printed, ever.

It's at least a YEAR before we get another Street Fighter set, and that's a maybe. After this move I would be shocked if the game is still around in a year.