Hiya all.
I'm planning on making a campaign where the PC's are space marines, yes I know, dark heresy wasn't made for space marines but I'm still gonna do it.
I'm planning a thing that me and my buddies often do in roleplaying games, a military campaign, many of you will probably think this sounds boring, but I'm not planning endless sessions of dice rolling combat. The campaign will focus on their ability to think on their feet, to find impressive and innovative solutions and to stay alive.
Say for example that they have been ordered to take over a bunker. How will they do it? They could run straight towards it guns blazing, but that will likely end up with them being mowed down by enemy fire. Instead they will have to think strategically how they will accomplish it, should someone create a diversion while the other sneaks up with a demoliton charge? Should they find a better position to fire heavy weapons at it? etc.
Still there? Good.
The players start by sitting down and planning their characters together, who should be the leader? The demolition expert? The heavy weappon expert? etc. They make their own plans on how their squad will work. As the players progress through the campaign they will obviously rise in rank and their duties will be tougher, I was planning on beginning the campaign when they are scouts, fresh out of novice training.
We will probably not progress this far unless I really speed things up, but I was planning on ending the campaign with how they move on to start a sucessor chapter.
Well whaddaya think? Sound good?
I would appreciate any advice you care to give, what chapter should they belong to? Should I make my own? What kind of missions should I send them out on? Should I limit them in some way, like, they can't become members of an assault squad?
Thanks in advance for any help.
Emperor protects.
. But to really answer the question, the less restrictions, the more freedom the players have, and can have fun with. Really also sets them apart as well. Everyone in the group will have their own place, which I personally ALWAYS STRIVE FOR.