So a friend of mine and me love playing Battlelore, or at least we DID. We have several strategy games that we play during our lunch break at work. We've been playing these for some time so we really get to see all the good things and bad things about the games we play.
For Battlelore we initially loved it, just had the base game and played it often because of the cool miniatures and quick pick up of the gameplay. Eventually we branched out and got CtA thinking it would make this good game even better.
Unfortunately, we started to see a trend that makes us not want to spend the time to play this game. These trends are:
1) Set up time: My GOSH this game takes forever and a day to setup! If you have to remove the game from the box and get all the pieces out it takes literally and hour before your ready to take your first turn if you use CtA rules. Even when we have the game out it can take a half an hour to get a scenario, go through the CtA and get the pieces on the board and cards dealt. Its just a bit much and we tend to lose heart before the game has even started....this isn't the biggest issue however because once the game starts we find ourselves loving it again, at least for the first couple turns...
2)Cards, Dice, what is the problem?: We are both equally good at this game, or at least close. Either one of us can win but there is always that point where a crucial decision can make or break the game. the problem we are having though, is that that decision seems out of your control in the end. For instance, i was taking my time to move my units in formation and get them forward a bit to make a large push with a 2 in each section CC and a Mists of Terror Cleric card (we both went level 3 cleric). I finally decided it was the right time to make my move and so i do so, using three cavalry, a red foot and two archers to attack (he had a lone red mounted in my backfield that i was hoping the archers could get). I went to his front lines and hoped to get a flag or two that would allow my Mists of Terror card to come into effect. Well, i didnt....not a single one. Couldn't do any follow on actions and besides that i didn't do that much damage (though i did kill a few guys). His next turn he plays a Counter Attack (which he had already played one) with a Bless card (which allows him to ad +1 to three units). He comes to my guys up on his front lines and absolutely destroys them getting 4 VP's in one turn when i the turn before got only 1 and barely did any other damage! Now, im still in the game as we are playing to 7VP's though im now down 1 VP to his 5VP's. The next turn i play a blue banners and figure i can try to take a couple more units, well, he plays a mass shield and blocks everything i get. So i got 0 hits and 0 flags that turn. That allows him to simply steam roll me the rest of the game since he outnumbered me so badly.
The point is, it just seems as though this happens ever game, to either him or me. Its not even the fact that it happened to me this game, because it could easily happen to him the next. I took a risk in jumping a few guys out of formation, but at some point you have too, and i figured that i had the best card to do that with my mists of terror. But, he had the perfect counter and it worked for him when it didn't for me. It just seems like the lore card system is a bit broken as in it lends so much to randomness of what cards you have and if you get a little luck when you play them.
Can anyone help us? Was i simply too aggressive in that game? I feel i wasn't because in my mind someone has to come out of formation at some point to do some attacking otherwise it will be a stailmate. It just seems that even when you make a "good" calculated decision that you are still just hoping that it goes well and it could possibly go abosuletly nowhere in which case you are pretty much screwed next turn.