I have been running a really successfull DH game this year and he guys have (just) survived all that has been thrown at them from all of the premade adventures and now are resting nicely on their 6th level career level. In game time only 2 years has passed (I like to factor in and accentuate the extended travel times in DH), but they are already into specialist categories of their chosen careers. This just seems really fast too me. Wouldn't it take a lot longer to reach these levels ?
The guys have really earnt their rewards so far with great dramatic playing and smart decisions, so I don't want to give them less rewards then what they have earnt (500 XP for a normal adventure + any good decisions or roleplaying, though to 1000 XP for Tattered Fates). I am all for the PC glow and truly remarkable player characters (hell one killed himself for the good of the party because he found out he was the scion of Haarlock and was ressurected by a mysterious power, now they consider him a saint...or his he
, but career progression to me just seems to fast.
Are these career's as far up as they will be able to go or will they be extended later on? What do you other GM's out there think or do about career progression?