Had some amazing luck with manticore attacks in my last session, so much so that I now have two questions about the Poison ability.
- Am I correct that for every wound inflicted by a creature with Poison, the victim gains a Poison counter?
- What happens if the Overlord runs out of Poison counters, say, because two high-health heroes are carrying 10+ Poison counters each? Is the Overlord just out of luck until he finishes one of the heroes off, or can he conscript other tokens to use as proxies? I ended up doing the latter, but I'd like to have a reference.
This also made me wonder about the timing of Web and similar discard-at-start-of-turn effects.
- What happens if a hero gets Web counters during his turn (ex: Dire Warnings plus Bane Spiders)?
- Does the hero get an immediate roll to lose the Webs when the Overlord finishes?
- Do the new Webs block further expenditure of movement points?
- What about Stun; does the hero lose his second half-action once stunned?