I've been looking at creating fan rules for several different things, unfortunately age has no effect on characters. A character who is 200 should by all rights have far more XP and abilities than someone in the same field at 100.
This becomes even harder to reconcile when you get to careers that are actually age dependent. A farseer for example will have passed through many different careers before becoming a farseer, because of the amount of time needed to control the mind etc. They have to go through psychic training, perhaps being a warlock etc. Also, the squat Living Ancestor only becomes one at the end of their life, after they've spent 300 years doing and mastering other careers.
It's also problematic when the starting ages for DH are so variable. A 16 year old kid starts with the same abilities and XP as a 50 year old grandad.
It would be ridiculous to roll a Farseer as a starting character, like any other 16 year old DH character. They would have advanced through multiple careers before becoming one. There is no way you could realistically create a farseer that hadn't already accrued 60,000+ XP from their previous life.
So I am wondering how would YOU fit this in to make sense within DH's rules? This isn't really about getting decrepid as you get older, more how XP advances are independent of age and how you reconcile that with the game.
Hellebore