We are playing our first RtL campaign and a few questions have come up (some related to RtL and some vanilla descent) over the course of play. Can anyone comment on whether we did things correctly?
- Gold piles: In vanilla Descent these game 100 gold to each player, we played it as though this was still the case so the heroes collectively recieved 400 gold per pile
- Ring of Quickness (I think that's what it is called): We interpreted this card to mean that the hero gets 1 extra movement, even if he performs a run action. The basis was that it adds 1 extra movement, it doesn't increase their speed by 1.
- Undying: Extra damage is NOT carried over (WHAT THE...)
- Reach: The target of an attack with reach must still follow all of the normal rules for attacking, particularly LOS (i.e. you cannot attack around a blocking obstacle if the target is not within LOS)
I think there were others, I will add them as I think of them.