Our 1st game!!! (Impressions from an Amphibian)

By Frog, in Talisman

My wife and I played our first game tonight. It took about 2 hours and was a lot of fun. She enjoyed it too, so that is good.

The final battle was very close. I had a wizard with 2 life left and she had a Troll with 1(she lost 4 to Death). She clobbered me during a majority of the game!

As for not following the rules, we had too many objects. But when I purchased a Mule, we realized you could only have four. We also did not know how the encounter numbers worked until after the game. So we messed up the spaces with multiple encounters.

Here are a few pics of the gaming session!

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Oh and I guess we did not handle trophies properly. We would cash in 7 points and then leave 3 counters if we had creatures equalling 10 instead of just discarding the remainder like the rules state.

Frog said:

She clobbered me during a majority of the game!

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Friday we are going to play a 4-player game with some friends who are visiting. We decided we will use the 5 strength/craft rule for that game to speed things up with the extra players.

Anyways I think the game is awesome so far! It reminds me most of the Arcade/Video game series Gauntlet!

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Sometimes learning the rules as you go just happens... there so many little details to get down. And it happens with all of these types of adventure based games. My wife and I still doing the "oops" as we work through our first couple of games with Runebound 2.0. You may even find more after the 4 player game.

We played another 2-player game last night. This time we randomly drawed our characters and had the Druid & Prophetess. For most of the game the Druid had really bad luck, got toaded, and prophetess was doing really good. Towards the end the Prophetess got killed by 4+ Vampires twice (once after burning a fate token) and so we just called it a game.

We played a few more games (4-player). These do seem to take a few hours longer.

Also, we now know that you can only use one weapon in battle unless you have a warrior that can dual-wield. (We were playing with all the weapons you had on you).

Oh, and last game 3/4 of the players got toaded! lengua.gif

We don't understand psychic combat. To perform psychic combat does your character have to have the ability stated on his/her character card? Or does that just apply to psychic-combat against other players?

If you are attacked by a creature with Craft or a character that has the ability to attack using Psychic Combat then you use you Craft total. If you do not have the Special Ability to use Psychic Combat then you may only attack others offensively using Strength in Battle.

talismanisland said:

If you are attacked by a creature with Craft or a character that has the ability to attack using Psychic Combat then you use you Craft total. If you do not have the Special Ability to use Psychic Combat then you may only attack others offensively using Strength in Battle.

Ok, we were doing it right except when attacking other characters. We had characters whose cards did not say they could do psychic combat attacking other players that way. We finally knew something was up when we put the game away and noticed one character's card specificially said they could do psychic combat. We figured you had to be able to resolve creature combat and encounters as long as you had enough craft.

Another question we had is when you encounter a space with dropped items, gold, and followers and you pick it all up. Do you still get to draw a card or fight whatever card, or roll for whatever is on that space? Or does the act of picking the times dropped in the space count for the encounter for that space?

Frog said:

Another question we had is when you encounter a space with dropped items, gold, and followers and you pick it all up. Do you still get to draw a card or fight whatever card, or roll for whatever is on that space? Or does the act of picking the times dropped in the space count for the encounter for that space?

Depends on the space. If normal "draw 1 card" space has 1+ cards, your encounter is those cards. If say Hidden Valley (draw 3 cards) has 2 cards, you first draw 1 more then resolve according to the order. If there are cards in non-draw spaces, cards first, space last IIRC.

If there is already a card in a Draw 1 card space can a character drop 4 items and 5 followers? Then later can someone stop on that space and pick up all the items, followers, and gold in one move? Then still draw 1 card?

Frog said:

If there is already a card in a Draw 1 card space can a character drop 4 items and 5 followers?

You can ditch all you want.

Frog said:

Then later can someone stop on that space and pick up all the items, followers, and gold in one move? Then still draw 1 card?

He can pick them all up, but those are his encounter in that space for that turn. Drawing cards comes first, if there are no cards to draw, because there are face-up cards already in that space, then you encounter those cards.