Dual Wield, Dual Parry

By Damien8, in Dark Heresy Rules Questions

So I am thinking to make this a House Rule, but I wanted to see if anyone may have seen something in the book that I may have missed. Essentially what I am gonna say is that if you have two melee weapons in hand, have ambidexterity and two weapon wielder (Melee) then you may parry twice if you forego attacks. What say you all?

Nope. The game already has a talent for it, Wall of Steel . Having the dual melee weapons would let you choose what one you want to parry with, but not grant you an additional parry.

Its your game so you can house rule what you wish, but my recommendation would be to make that a talent with a few requirements like Two-Weapon Wielder (Melee), WS 50, etc... Otherwise you will make the Wall of Steel talent virtually pointless. Only difference between what you want and Wall of Steel is that WoS allows you to attack and still parry twice w/out wielding two weapons.

Damien said:

So I am thinking to make this a House Rule, but I wanted to see if anyone may have seen something in the book that I may have missed. Essentially what I am gonna say is that if you have two melee weapons in hand, have ambidexterity and two weapon wielder (Melee) then you may parry twice if you forego attacks. What say you all?

I think this sort of thing is taken into account with the Defensive Stance combat action (you cant attack but all opponents are -20 to WS to hit you.

S.K.

Solomon Kane said:

Damien said:

So I am thinking to make this a House Rule, but I wanted to see if anyone may have seen something in the book that I may have missed. Essentially what I am gonna say is that if you have two melee weapons in hand, have ambidexterity and two weapon wielder (Melee) then you may parry twice if you forego attacks. What say you all?

I think this sort of thing is taken into account with the Defensive Stance combat action (you cant attack but all opponents are -20 to WS to hit you.

S.K.


Yeah I agree with that, the rules for two weapon stuff are stetchy but they do work when you can puzzle them out. I wouldn't allow the dual parrying because you already have Wall of Steel talent for that.

If you really feel you still want the dual parry I would do something like Horus said, make a talent that even allows you to do it but impose a -20ws on the test that can't be reduced (Ie two weapon fighting and ambidex don't lower it) or make them give up their action to use it. You don't want to go overboard with this kinda thing because it can easily get out of hand.

Thank you very much. gran_risa.gif