1x Outer Rim Smuggler + Tactical Jammer, 6x Bandit Squadron

By ParaGoomba Slayer, in X-Wing Squad Lists

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You have 7 guns, one of which is an obnoxious blocker that's also a turret. A 2 dice turret, but still. Tactical Jammer is just icing on the cake.

After flying the 3x ORS, 3x Intel Agent, 3x Navigator, 3x Anti Pursuit Lasers troll build, I realized a few things:

1.) Running one troll ORS in a build has potential. 3 is definitely funny but not good.

2.) The Intel Agent and Navigator Combo seems good, but generally I knew what was the correct maneuver to do anyways so they were a waste of points. Your base is so large anyways that whatever would be blocked by a 1 bank usually would be blocked by a 2 also, for example. So while it's funny to select a 1 forward and make it a 4 forward, that isn't much of an advantage.

3.) Anti Pursuit Lasers is a meh upgrade. It's not bad per se, it's more that building an entire list around it is not viable, and the opportunity cost of it is too high.

4.) 2 attack is trash, especially when you have 3 ships with 2 attack. However, since you have a turret and a large base it was very easy to get range one shots.

5.) Regardless of how ineffective 3 ORS's are at actually winning games, they are amazing blockers.

So after we trim all the unnecessary crap off one of these, we're left with 73 points. Let's fill that out with swarm ships. We have one point left. Tactical Jammer.

I genuinely think this build has potential, especially after the Phantom nerf. You push the space barge in front of someone's fat turret, that's kind of a problem for them. Or their Soontir, or their fat Corran, etc. You don't necessarily have to fly all the z's behind the ORS for the Tactical Jammer, that's just a bonus.

Edited by ParaGoomba Slayer

I think I like Anti-Pursuit Lasers with Oicunn and... not much else. But at least he's already going to be crashing into things, might as well hope it results in other stuff crashing in to him in the process.

And it's an interesting group you've got, and tell me how it plays... but I'd have my reservations. I once had a squad designed where Biggs would fly behind a Tactical Jamming YT-2400, and it was very, very difficult to prevent high PS interceptors from simply getting around the YT and blasting Biggs to all hell.

Ideally you should try for a straight up joust and force the enemy to either pour fire into the ORS in hopes of killing it ASAP or to try and fire through it and take a bite out of the swarm, but you'll probably be setting your ships up before your opponent due to the low PS and no sane player will charge right at that.

Still, as a huge fan of Headhunter swarms, I'm amused and secretly hope all my doubts are false and that this works marvelously. If you can manage to block PS ships, especially with the ORS, you could leave someone like Soontir simply out to dry while the Bandits throw a dozen dice against Fel's unmodifiable three. If you could get the enemy trying to circle around behind in a spot where they'd almost certainly be unable to avoid being blocked by the ORS, perhaps... hmmm...

Why not the Falcon title for the last point? Get a little consistent defense each turn.

If the point is to have the YT1300 block multiple ships, then the opponent won't be shooting at the pancake, but at the other ships hiding behind it. An evade action on the pancake would make less sense than giving all the other ships an extra green die.

Why not the Falcon title for the last point? Get a little consistent defense each turn.

Thats a good idea.

I like the list. I can see it doing well against a few different lists. I'd try it if I had access to that many Z's.

Have you ever considered the YT-2400 Wild Space Fringer as a cheap blocker? It has slightly more durability (2agi and 5 shields) and the BARREL ROLL for crazy blocking shenanigans.

Have you ever considered the YT-2400 Wild Space Fringer as a cheap blocker? It has slightly more durability (2agi and 5 shields) and the BARREL ROLL for crazy blocking shenanigans.

1.) It's over by two points in this build. Dat 6x Z-95.

2.) Yes, I have. I imagine the 3x ORS troll build would be better with Intel agents and anti pursuit lasers on 30 point generic 2400's.