Immortal-JyNxX said:
Guy's don't get me wrong Kazuya is the ONLY Tekken character I like so I wish the best for him. But until Block 4 he won't make an Impact at all,,,
Thanks for the forecast Punxsutawney Phil.
Now watch this drive.
Immortal-JyNxX said:
Guy's don't get me wrong Kazuya is the ONLY Tekken character I like so I wish the best for him. But until Block 4 he won't make an Impact at all,,,
Thanks for the forecast Punxsutawney Phil.
Now watch this drive.
Immortal-JyNxX said:
o hai
you know this makes me so glad that forethought got banned......
Dont get me wrong id love to be able to spam a handful of foundations that includes a few forethoughts then blow the board of all foundations have a nice little set up while my opponent tries to wiggle thier way out from under my Forethoughts and anti k's
Protoaddict said:
List of reasons Infiltrating is still better:
You can have 4 infiltratings in a deck,
you can only have 3 of his character card
because one starts in play.
You cant attack with his character card.
You can use infiltrating the turn you draw it. You have play Kaz first, then use him.
You are assuming that he will only have one version of his character card. He might be more like Cody than any of us realize and therefore have more than 4x copies of himself in play.
Immortal-JyNxX said:
LordAggro said:
I'd play Kazuya off Death if you want to blow stuff up consistently. Death's response hate ( Inhuman Perception , The Lesser of Many Evils , I can go on but I think the point is made) says Red Lotus doesn't matter, Blinding Rage can only save 1 thing anyway, and Tag Along cries silently in the corner while a mushroom cloud consumes your staging area. To boot, you still have access to Ichi no Tachi , Midnight Launcher , and Knight Breaker (Combo awesomesauce ). If you want to run him in full beatstick mode to use and abuse his Enhance, I'd say Chaos is your best bet, simply because it has more card drawing available ( Dancing Battle Kabuki , The Bigger They Are... , et cetera), though Death has some shenanigans available to it in this area as well ( Selfless Giving and Hulking Brute are good examples). So, Immortal-JyNxX, enlighten me, how is Kazuya bad?
Ok you all seem to be forgetting Kazuya isn't Ibuki! After the form you're incapable of going for a kill so who gives a ****? All ur doing is pressing the reset button BOTH PLAYERS with have to re-build their staging area so the benifit is 50/50. Inhuman Preception is useless cuz it will be removed for the cost, End It All leaves you with 2 less cards to start over with not a good idea. Lesser of Many Evils is the only really good option but again it leaves you with a 50/50 chance of coming out on top. Lets not even mention There's a big chance you will never draw 1 of 3 Kazuya's in your deck making him really useless.. Oh and good luck with a Tachi/Launcher/Breaker combo with no foundations 2 tap..
@Waffle: Didn't I say he'll be good Block 4?
@Marco: Like I mentioned before Inhuman is useless and most of your examples includes attacking first. So its an even better chance of you not building a better Staging Area after the reset. Also getting +3's or +4's is awesome! But with only 3 copies in an at least 59 card deck the chances of ever stacking more than one(if that even) is really slim.
Guy's don't get me wrong Kazuya is the ONLY Tekken character I like so I wish the best for him. But until Block 4 he won't make an Impact at all,,,
Play off Evil, Lead the turn with bringing master to knees, Play every attack and foundation in your hand, Blow up world, forcing opposition to play catchup, if you fall behind, do it again. Also works a bit on death, but not as well.
I think he is actually really solid, but won't make a impact in this block because he won't be available in any tournament that actually matters this block.
failed2k said:
I think he is actually really solid, but won't make a impact in this block because he won't be available in any tournament that actually matters this block.
I guess it's kind of a big if for some people, I suppose...
RockStar said:
Protoaddict said:
List of reasons Infiltrating is still better:
You can have 4 infiltratings in a deck,
you can only have 3 of his character card
because one starts in play.
You cant attack with his character card.
You can use infiltrating the turn you draw it. You have play Kaz first, then use him.
You are assuming that he will only have one version of his character card. He might be more like Cody than any of us realize and therefore have more than 4x copies of himself in play.
I dont see how he will ever be a cody considering cody was a 7/24 with 2 amazing abilities and a 3 difficulty. Kaz is a 6 HSer with a 4 diff, instantly I think that dosent put him even remotley in the same field as cody.
Troof. 7/24 F Commit: Your opponent discards 1 card. is extremely good, especially when you could ready him with Higher Calibur easily. Being able to stack another character to make it 2 cards or have R Commit: PotE was icing, and having that symbol spread when Fire/Evil had so many aggro pieces [Chain Throw/Hammer] and Death/Evil control bits [Calibur, Addes, Pieces of 8] made him versatile on top of everything else.
Protoaddict said:
RockStar said:
Protoaddict said:
List of reasons Infiltrating is still better:
You can have 4 infiltratings in a deck,
you can only have 3 of his character card
because one starts in play.
You cant attack with his character card.
You can use infiltrating the turn you draw it. You have play Kaz first, then use him.
You are assuming that he will only have one version of his character card. He might be more like Cody than any of us realize and therefore have more than 4x copies of himself in play.
I dont see how he will ever be a cody considering cody was a 7/24 with 2 amazing abilities and a 3 difficulty. Kaz is a 6 HSer with a 4 diff, instantly I think that dosent put him even remotley in the same field as cody.
Woah, Protoaddict, slow your roll, chief.
I never said 'in the same field' as Cody, and i wasn't comparing Kazuya's abilities to Cody's either. If you re-read my comment, and note what i put in italics, you will note that i was simply referring to how many different versions of Kazuya MIGHTbe in play. If there is even a secondary character card - like a Promo version of him that gets released - than you are talking about up to 7 characters in play.
That is all i was commenting about.
With a char like Kaz, you shouldn't NEED more than 3 in the deck.
MarcoPulleaux said:
With a char like Kaz, you shouldn't NEED more than 3 in the deck.
I agree with you.
I just hope that when Mini-block comes around there will be some way to stop this..
...well...since he totally outspeeds you...sideboard Astaroth? =/
I agree, I'm definitely seeing some resemblence between Kazuya and previous Worlds winner Ibuki...
MarcoPulleaux said:
With a char like Kaz, you shouldn't NEED more than 3 in the deck.
Four if there's a promo version out.
Grizzlegrom said:
I just hope that when Mini-block comes around there will be some way to stop this..
Why hello there, Mr. Kazuya, welcome to Patriot Games! Our split Action wants to give you a nice big hug...