While the June SOTG caused a lot of discussion around bannings (and July even more) there was one announcement in there that seems to have been simply accepted as sad but necessary. I am talking about the new print runs having no foils from now on.
As a self confessed lover of shiny things this was a pretty big stick as far as I’m concerned. It is however a decision that has been made and it won’t stop me from playing the game. However I was thinking about what FFG could do to lighten the loss of foils from the game and thought that since they were not being foiled rares and ultra rares shouldn’t cost FFG anymore to make than commons and uncommons. Thus why not increase the number of “god packs” to a guaranteed one per box instead of the current ratio?
This will not only encourage people to buy more boxes (since you will be sure of getting 33 rares instead of only 24) but it should increase the availability of ultra rares for trade and resale. Since FFG has no stake in the secondary market the lower prices there will not lose them money and cheeper cards could encourage more new players to start the game who will hopefully buy packs. It does however mean less uncommons per box which given the goodness that is some uncommons in this game maybe an issue.
What do others think? Am I the only one that cares about foils? Would doing something like this help? Would it cost too much (I now nothing of costs for this type of thing if someone does feel free to enlighten me)? Please stick to helpful suggestions about this or other ways FFG could lighten the loss of foils rather than simply turning this into complaining about no foils as that decision has already been made.