Many of us remember the old Siege of the Citadel , the first of the MC universe games. As a matter of fact, we played both today. We played two rounds of MC collectible-ish. (In the first, the Dark Legion ate my brains, but my Ranger swarm obliterated Bauhaus from range in the second, ably aided by the Banshee scouts.) Then we busted out the SotC and repeatedly killed ourselves (or close to) by corunning the villains against Bauhaus and Imperial. We had a great time playing SotC. Despite the minimal mechanics, in some ways it was more FUN than MC because it had a stronger story element in the scenarios.
We are going to try to develop a way to play SotC-like scenarios using our MC figures. We're going to draft Doomtroopers from our Gold characters for Capitol and Bauhaus, make reinforcement cards for the DL from our shared supply of figures, and my partner in crime is going to Staples to copy the boards at double size to fit our MC figures. We are going to give each team two gold markers per "turn" and the monsters come with their own order markers.
We decided to skip over the armaments adds (different weapons) as many of our figures have the rules for the weapons built in (burst fire or armor piercing) and we would like to keep the figures unique and special. We can add experience by counting fig-killed experience the same way as SotC. We'll probably give the heroes the one free armor like SotC to improve survivability.
Our concern is that we don't have a strong idea about how to add actions or dice with experience. Our current idea is a half-youknowwhatted attempt to duplicate the experience system from SotC in that with a higher rank, we could use bonus dice and/or extra actions. At rank 2, you might receive a bonus die (green or red) and two copper tokens to use somewhere during the scenario.
Does anyone have any interesting ideas on how to mix and match these two great games?