Helo's OPG

By Deadlock2, in Battlestar Galactica

Hi,

Can somebody tell how the following situation is supposed to be played?

1. Roslin draws two Crisis cards and chooses one normally. I she supposed to show both of them to other players, or only the one she chooses?

Let's assume she must show only the card she selected, and can silently put the other card on the bottom of the deck.

2. Then there's a potential problem. Roslin's action is a choice made on a Crisis card, so Helo gets to change it with his OPG. But since the alternative of the original choice is a secret (buried on the deck) him digging it up would mean he automatically burns his OPG. How can he make the more important decision of whether or not to use his OPG at all?

I'd have to conclude that Roslin's initial selection must thus be public. This, on the other hand, takes away a nice possibility of a Cylon Roslin intentionally picking out tougher crises.

Roslins power is not making a choice on a crisis card. Her power lets her choose which crisis card to draw.

Helos power involves the choices given on a crisis card themselves not the act of choosing a crisis card. This means whenever a card says that a player must choose an option (President/Admiral/Current Player chooses) then Helo can change the option that the player chooses if he uses his once per game power.

This is the same for scouting, so when a player chooses to put the crisis card on the bottom, this is not making a choice on a crisis card as that is only when a crisis card asks the player to make a choice.

And the card Roslin puts on the bottom is indeed secret, as with scouting and with Boomers Recon ability.

Kamakaze said:

Roslins power is not making a choice on a crisis card. Her power lets her choose which crisis card to draw.

Ahhh, right. Thank's.

Kamakaze said:

Helos power involves the choices given on a crisis card themselves not the act of choosing a crisis card. This means whenever a card says that a player must choose an option (President/Admiral/Current Player chooses) then Helo can change the option that the player chooses if he uses his once per game power.

You say "whenever." Does it then include, for example, the choice made by the President after a skill check in "Prisoner Revolt" crisis has failed?

Sorry, I meant to ask the other way around. You actually answered that.

What I'm after is whether Helo also gets to overrule a choice made on an Event, like "Water Shortage." If the president happens to be the current player, and she'd rather sacrifice some food than a bunch of her skill cards, can Helo force him?

EDIT: Woohoo, found the edit button. Next time then.gran_risa.gif

EDIT2: One more about a failed "Crash Landing": This is a choice for the Admiral right, although it does not say "Admiral chooses"?

I believe Helos power ONLY applies to when a crisis card gives a player a choice between several sections of the card (where there is a giant OR in between them)

So with Water Shortage he could override the Presidents choice and make her discard cards. Once per game of course.

If the fail condition said to choose a player to send to the brig, he could not change this choice. At least I dont think it applies to these minor choices on a card.

I don't have the game in front of me so I dont recall the game text of all the cards, feel free to say what the card does..

Also better to make another reply to this thread, than editing the same post, hard to see your additional questions otherwise.

Yes, I was just so happy there's the edit possibility + tried to be quick.

Crash Landing

Pass: No Effect

Fail: The Admiral may spend 1 fuel. If he does not, -1 morale, and the current player is sent to "Sickbay."

But if you think Helo can't affect these minor choices, then this is also pretty clear.

Thank's a lot Kamakaze!

EDIT: typo

Yeah, that doesnt look like a choice I think Helo could change. I could be wrong of course, but that is never how we have played, and I don't see anything in the FAQ about it.

I can't believe this has never occured to us before to be honest, never even considered that there are other choices on crisis cards. It makes sense to only apply to the big choices on the Crisis cards though at least to me anyway :P

The only "Choices" that Helo's ability refers to are cards that say "Admiral Chooses", "President Chooses" or "Current Player Chooses". He can simply change the choice to resolve the top or bottom of such a card (with the big "OR" on it).

YourBestFriend said:

The only "Choices" that Helo's ability refers to are cards that say "Admiral Chooses", "President Chooses" or "Current Player Chooses". He can simply change the choice to resolve the top or bottom of such a card (with the big "OR" on it).

Oop, I just sent you an email about this without realizing you'd allready answered the question.

I'm used to game companies where on their forums, their employees stand out because they would have a user name like "FFGCKoneizca" with the words "Game Designer" under their username and a cool custom avatar.

Nice to hear we were doing it right.

I probably wouldn't of noticed who posted the answer if I wasn't confused as to why you would be e-mailing a random forum poster a BSG question! lengua.gif

Not to be questioning an official ruling from the game designers, but why wouldn't his ability apply on a card where it specifically uses the word "choose" - i.e. "President chooses another character to receive the President title" - this sounds like a "choice" to me...