So I am on my 4th adventure with my group. The base of the story is theyre trying to catch an Imperial official (Hastius Grendel) gone rogue who has become a slaver/human traffiker. Where I am at right now is there Inquisitor has sent them to a planet on the edge of the calixis sector. Its in turmoil, but he believes that one of the more respected members of Hastius's "gang" is on planet. They are required to stay completely anonymous and infiltrate then capture this "higher up." well the backround for the planet is that the small bunk towns are very "anti pysker" (think new england witch hunts). The planet is also plagued by Ork free-booter raids. And the main city is divided in two by 2 gangs (one of which I wanted to have related to the main bad guy.).
What I have so far in the adventure is they land in a settlement that is about 2 days outside the main town. This is when they find out about the ork raids and witch hunts (I have 1 pysker). They meet with a trader that offers to take them to the main town if they can "Guard his caravan". Well on the way to the town they get ambushed in the middle of the night, pretty much all are knocked un-concious. Someone will notice alot of them have a tattoo on there neck (this is leading into the main gang.) When they come to, the drivers dead and the caravan leader is gone. They notice a sign a ways out that will lead them to the main town, which takes about a 6-8 hours.
This is where I cant figure out where to go from here to get them to the goal. Does anyone have any ideas or input? I want to try to have this adventure done by next weekend, but so far no luck.
Please help me get this stuff figured out.