If I spent enough time on it, I bet I could come up with the answer to this one, but I figure somebody already has it, so I might as well as try.
Can anybody give me an equation/formula for computing at what range my monsters/heroes should attack from? After having my skeletons slaughtered all the time for being too near, I suppose I should figure it out.
I know it's probably some complex thing that requires knowledge of how much fatigue or movement the enemy has. Something like, for each yellow dice you throw, add +2 average range or something.
2nd part.
Does anybody know how I can add guest heroes to the RtL campaign? I don't mean like a 5th hero for sessions or something. It's just that my friends want their own characters and they don't want to play other people's characters when they come over if somebody in the original playgroup can't make it. Any ideas?