Hi! ![]()
I was thinking of some rush strategy in TH. I consider strategy to be 'rush' if you can eliminate some of opponent's chars during first (say) two turns, while not loosing your unit (or maybe sacrificing a trooped to slay a hero?).
I'm not familiar with all web tokens (to be fair, I do know very little of them) and still I dont have ON (but want to order it, as fast as possible).
The only strategy I've thought of so far is to choose mental pack (with infiltration) on "house" map (http://www.tannhauser-thegame.com/databank/Image/tactical%20maps/tm-chateau-hd.jpg), let opponent beggin (if possible), use Eva as your last character. Find some Union hero not using a melee weapon (McNeal or Tala) and get him with Strafe. There is some chance (~40%) for one hit K.O. (well, making 3 wounds isn't that bad as well). Then move behind some door. (It's good if you have some characters prepared to cover the escape).
This strategy isn't 100% good (if it was, it would have been changed by creators
), but it can govern you a great advantage ![]()
Any suggestions using new characters/tokens/maps? ![]()